Tony Hawk's Pro Skater 2 | |
---|---|
North American PlayStation cover art
|
|
Developer(s) | Neversoft |
Publisher(s) | Activision, Activision O2 (N64 and GBA versions) |
Designer(s) | Manabu Hatada (GBC) |
Series | Tony Hawk's |
Platform(s) | PlayStation Microsoft Windows, Game Boy Color, Dreamcast, Mac OS, Game Boy Advance, Nintendo 64, Xbox, iOS |
Release date(s) |
PlayStation Windows Game Boy Color Dreamcast Mac OS
Nintendo 64 Xbox
|
Genre(s) | Extreme sports |
Mode(s) | Single-player, multiplayer |
Tony Hawk's Pro Skater 2 is a skateboarding video game, the second in the Tony Hawk's series of sports games. It was developed by Neversoft and published by Activision in 2000. It was first released for the PlayStation, with subsequent ports to the Nintendo 64, Dreamcast, Game Boy Advance, Mac OS, Microsoft Windows, and iOS. It also was released for the Xbox on November 15, 2001 as part of the Tony Hawk's Pro Skater 2x collection featuring the first two Pro Skater games.
Critically acclaimed upon release by critics and fans of the series alike, Tony Hawk's Pro Skater 2 remains one of the highest rated video games of all time, as well as the highest rated sports video game.
The player, playing as a professional skateboarder (either real-life or created) completes a number of tasks which result in cash rewards. With money gained, the player can then purchase skill improvements, better tricks and skateboards. Pro Skater 2 was also the first game in the series to introduce the manual, a skateboarding trick where the performer balances on two wheels. This improved players' ability to string together high-scoring trick combos. Many new tricks were introduced for the first time, as was the option to edit the combinations for tricks. It was also the first of the Pro Skater games to feature Create-a-Skater and Park Editor features, now staples in the series. Three new professional skaters were introduced to the series on this game: Steve Caballero, Rodney Mullen, and Eric Koston.