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Tomodachi Collection

Tomodachi Collection
Developer(s) Nintendo SPD
Publisher(s) Nintendo
Director(s) Ryutaro Takahashi
Producer(s) Yoshio Sakamoto
Designer(s) Masanori Nakagawa
Composer(s) Daisuke Shiiba
Asuka Ito
Riyu Tamura
Platform(s) Nintendo DS
Release date(s)
  • JP: June 18, 2009
Genre(s) Life simulation
Mode(s) Single-player

Tomodachi Collection (トモダチコレクション?, lit. "Friend Collection") is a life simulation handheld video game for the Nintendo DS, released exclusively in Japan on June 18, 2009. A sequel, Tomodachi Life, was released for the Nintendo 3DS in Japan in April 2013, and in North America and Europe in June 2014.

The gameplay is similar to other life-simulation games such as The Sims and Animal Crossing. The player uses Miis to interact in this game. Players can transfer their Miis from their Wii console to their Nintendo DS, make friends, perform everyday tasks, and give clothes, food, and special items to the Miis to gain experience for each Mii, leveling them up and allowing them to collect rewards for each level-up. New areas and shops on the island the Miis inhabit will open as the player's population grows and special conditions are met.

When a Mii is sleeping, either temporally or for the night, Yume ( Yume?) balloons may appear over that person's head. By tapping the bubble, the player may enter the dream the Mii is experiencing. After the dream concludes, the Mii will wake up and fall back asleep (the later only if it is in a bed when it wakes up), and the player will swipe an object from the Mii's dream, bringing it into reality and inserting it into his/her inventory.

The game was developed by a small, young team at Nintendo SPD Group No.1 with Yoshio Sakamoto as producer. According to an interview, it was originally called in the beginning of the development as Otona no Onna no Uranai Techou (大人のオンナの占い手帳 lit."Fortune-telling Notebook for Adult Woman"?) and the game would featured only female characters. It was considered for a Western release according to an interview with Gamekult.fr, though issues with localizing the vocal synthesizer software (which were resolved for the 3DS sequel) caused the release to be cancelled. However, a fan translation patch exists, which translates the game's text into English, though retains the original voices.


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