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Tom Clancy's Splinter Cell: Blacklist

Tom Clancy's Splinter Cell: Blacklist
Tom Clancy's Splinter Cell Blacklist box art.png
Cover art featuring protagonist Sam Fisher
Developer(s) Ubisoft Toronto
Publisher(s) Ubisoft
Director(s) Maxime Béland
Patrick Redding
Gunther Galipot
Producer(s) Jade Raymond
Andrew Wilson
Designer(s) Laurent Malville
Richard Carrillo
Simon Larouche
Artist(s) Scott Lee
Writer(s) Richard Dansky
Matt MacLennan
Composer(s) Mike Zarin
Kaveh Cohen
Series Tom Clancy's Splinter Cell
Engine Unreal Engine 2.5
Platform(s) Microsoft Windows
PlayStation 3
Wii U
Xbox 360
Release date(s)
  • NA: August 20, 2013
  • AU: August 22, 2013
  • EU: August 23, 2013
Genre(s) Action-adventure, stealth
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings (PS3) 85%
(X360) 84%
(PC) 80%
(WIIU) 79%
Metacritic (PS3) 84/100
(X360) 82/100
(PC) 82/100
(WIIU) 75/100
Review scores
Publication Score
Eurogamer 8/10
Game Informer 9/10
GameTrailers 8.7/10
IGN 9.2/10
Joystiq 5/5 stars
VideoGamer.com 8/10

Tom Clancy's Splinter Cell: Blacklist is an action-adventure stealth video game developed by Ubisoft Toronto and published by Ubisoft. The sixth installment of the Tom Clancy's Splinter Cell series, it is the sequel of Splinter Cell: Conviction. The game was released worldwide for Microsoft Windows, PlayStation 3, Wii U, and Xbox 360 in August 2013.

Players control Sam Fisher, a spymaster working for the Fourth Echelon, in a mission to stop the Engineers, a group of terrorists which is trying to coerce the United States into recalling all of its troops stationed abroad. Blacklist's gameplay is similar to its predecessors, with players tasked with completing objectives and defeating enemies. The game endeavors to combine elements of its predecessors, including the action focus of Conviction and the stealth focus of the older games. Blacklist marks the return of the asymmetrical multiplayer mode Spies vs. Mercs, which was introduced in Pandora Tomorrow.

It is the first title developed by Ubisoft Toronto, a studio founded by Ubisoft in 2009. The game was directed by Maxime Béland, who had worked on Conviction, and produced by Jade Raymond. To prepare for this game, Béland studied reviews and feature lists of the latter. Blacklist is the first Splinter Cell game starring Eric Johnson as Sam Fisher, since series veteran Michael Ironside was unable to perform motion capture for the game. The Toronto studio focused on the game's Windows, PlayStation 3 and Xbox 360 versions, and its later-announced Wii U version was developed by Ubisoft Shanghai.


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