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The Suffering (video game)

The Suffering
The Suffering coverart.jpg
North American cover art
Developer(s) Surreal Software
Publisher(s)
Director(s) Alan Patmore
Producer(s) Nick Radovich
Designer(s)
Programmer(s) Patrick Betremieux
Artist(s) Mike Nichols
Writer(s) Richard Rouse III
Composer(s) Erik Aho
Engine Riot Engine
Platform(s) PlayStation 2, Xbox, Microsoft Windows
Release PlayStation 2 & Xbox
  • NA: March 8, 2004
  • EU: May 14, 2004
Windows
  • NA: June 7, 2004
  • EU: July 30, 2004
Genre(s) First-person shooter, third-person shooter
Mode(s) Single-player
Review scores
Publication Score
PC PS2 Xbox
Eurogamer 7/10
Game Informer 8.25/10 8.25/10
GameSpot 7.6/10 7.6/10 7.6/10
GameSpy 4/5 stars 3/5 stars 3/5 stars
IGN 8.5/10 8.5/10 8.5/10
OPM (US) 3/5 stars
OXM (US) 7.3/10
PC Gamer (US) 86%
Aggregate score
Metacritic 80/100 77/100 77/100

The Suffering is a 2004 first and third-person shooter psychological horror video game, developed by Surreal Software for PlayStation 2, Xbox and Microsoft Windows. The game was published by Midway Games for PlayStation and Xbox. The PC version was published by Encore in North America and by Zoo Digital Publishing in Europe. In North America, the game was released for the PlayStation 2 and Xbox in March, and for PC in June. In Europe, it was released for the PlayStation and Xbox in May, and for PC in July. A version was also planned for the GameCube, but was cancelled prior to release.

The game tells the story of Torque, a prisoner on death row for murdering his ex-wife and two children, a crime of which he claims to be innocent, saying he blacked out and cannot remember what happened. Shortly after he arrives in Abbot State Penitentiary on Carnate Island, off the coast of Maryland, an earthquake rocks the island, and the prison is attacked by strange supernatural creatures. Torque must attempt to fight his way to freedom, whilst also battling the demons within him, and attempting to remember what really happened to his family. The game features three endings, depending on the players' actions throughout, each of which reveal a different version of the murder of Torque's family.

The Suffering received primarily positive reviews. Whilst some critics felt the blend of action with horror didn't work, and that the game was not sufficiently scary, others praised its differentiation from traditional survival horror games such as Resident Evil, Silent Hill and Fatal Frame. Many also lauded the creature design, the tone, and the game's morality system, which determines both the ending, and how certain characters interact with Torque during the game. The Suffering was a commercial success, selling over 1.5 million units worldwide across all platforms. In 2005, a sequel was released, The Suffering: Ties That Bind.


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