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The Suffering: Ties That Bind

The Suffering: Ties that Bind
The Suffering - Ties That Bind Coverart.jpg
North American cover art
Developer(s) Surreal Software
Publisher(s) Midway Games
Director(s) Richard Rouse III
Producer(s) Noah Raymond Heller
Designer(s)
Programmer(s) Eric Snyder
Artist(s) Beau Folsom
Writer(s) Richard Rouse III
Composer(s)
  • Erik Aho
  • Boyd Post
Engine Riot Engine
Platform(s) PlayStation 2, Xbox, Windows
Release PlayStation 2 & Xbox
  • NA: September 26, 2005
  • EU: October 28, 2005
Windows
  • NA: September 30, 2005
  • EU: October 28, 2005
Genre(s) First-person shooter, third-person shooter
Mode(s) Single-player
Review scores
Publication Score
PC PS2 Xbox
Eurogamer 7/10
Game Informer 8.5/10
GameSpot 7.2/10 7.2/10 7.2/10
GameSpy 3/5 stars 3.5/5 stars 3.5/5 stars
IGN 8.1/10 8.1/10 8.1/10
OPM (US) 3.5/5 stars
OXM (US) 8.6/10
PC Gamer (US) 89%
Aggregate score
Metacritic 73/100 75/100 76/100

The Suffering: Ties That Bind is a 2005 first and third-person shooter psychological horror video game, developed by Surreal Software and published by Midway Games for PlayStation 2, Xbox and Microsoft Windows. The game was released in North America in September and in Europe in October. In 2017, it was released on GOG.com. It is a sequel to the 2004 game The Suffering.

The game continues the story of Torque, a man sentenced to death for murdering his ex-wife and two children. In the original game, after arriving on death row in Abbot State Penitentiary on Carnate Island, off the coast of Maryland, an earthquake rocks the island, and the prison is attacked by strange supernatural creatures. During the mayhem, Torque escapes. Ties That Bind continues his story, as he flees the island and heads back to his home town of Baltimore, where he must face his past misdeeds, and confront his nemesis, a mysterious criminal kingpin known as Blackmore. Players who have a saved game from The Suffering can choose one of three different openings, based upon the ending they received in the first game. As with the original game, Ties That Bind also features three different endings, depending on the players' actions throughout the game.

Ties That Bind received favorable reviews, but was generally criticized as being too similar to the original game. Some critics felt the game would only appeal to fans of the first game, while others argued the more complex storyline and serious moral issues made it worthwhile on its own merits. The game was a commercial failure, and although Surreal Software initially spoke about the possibility of a multi-game series, no further Suffering games were made.


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