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The Rescue of Princess Blobette

The Rescue of Princess Blobette
RescueofPrincessBlobette frontcover.png
North American cover art
Developer(s) Imagineering
Publisher(s)
Designer(s) David Crane
Artist(s) Juan Sanchez
Mark Klein
Composer(s) Mark Van Hecke
Alex Demeo
Series A Boy and His Blob
Platform(s) Game Boy
Release
  • JP: November 9, 1990
  • NA: May 1991
  • EU: 1991
Genre(s) Platform, puzzle
Mode(s) Single-player
Review scores
Publication Score
CVG 91/100
Nintendo Power 4.1/5
Nintendojo 6.5/10

The Rescue of Princess Blobette is a video game for the Game Boy and the sequel to the Nintendo Entertainment System (NES) game A Boy and His Blob: Trouble on Blobolonia. It was published in North America by Imagineering's parent company Absolute Entertainment and in Japan by Jaleco. It was published by Nintendo in Europe.

The Rescue of Princess Blobette follows the titular protagonists as they attempt to rescue Princess Blobette from her imprisonment from a castle tower. The game features the same puzzle-platforming gameplay mechanics as Trouble on Blobolonia. Controlling the boy, the player must feed the blob different flavored jelly beans to transform it into different tools to traverse the castle.

The Rescue of Princess Blobette was designed and programmed by David Crane, who also created the original NES game.

The Rescue of Princess Blobette tells the story of a young, male protagonist and his blob companion as they attempt to rescue the latter's girlfriend, the titular Princess Blobette. The damsel in distress has been imprisoned by the Antagonistic Alchemist within the highest tower of the Royal Castle on the planet Blobolinia. Like its predecessor, A Boy and His Blob: Trouble on Blobolonia, The Rescue of Princess Blobette is a puzzle-platformer in which the player directly controls the boy as he is followed around by the blob, who is controlled by the computer AI. The pair must navigate the various passages and floors of the castle to locate and free Blobette. The boy can only run back and forth, cannot jump or swim, and will die if he falls a long distance or comes in contact with dangerous objects such as flame throwers and sewer serpents. However, the blob can be made to turn into useful tools when he is fed jelly beans of various flavors. Each flavor causes a different transformation. For example, feeding the blob a tangerine jelly bean will change him into a trampoline, which the boy can then use to reach high platforms. The player may also locate extra jelly bean sacks and numerous, optional treasures. Finding five peppermints will increase the player's extra lives by one.


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Wikipedia

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