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A Boy and His Blob: Trouble on Blobolonia

A Boy and His Blob: Trouble on Blobolonia
Cover artwork
North American cover art
Developer(s) Imagineering
Publisher(s) Majesco (Virtual Console)
Designer(s) David Crane
Garry Kitchen
Programmer(s) David Crane
Rick Booth
Artist(s) Jesse Kapili
Composer(s) Mark Van Hecke
Series A Boy and His Blob
Platform(s) Nintendo Entertainment System
Virtual Console
Release NES
  • NA: January 1990
  • JP: November 29, 1990
  • EU: 1991
Virtual Console
  • NA: November 23, 2009
  • PAL: December 18, 2009
Genre(s) Platformer, puzzle
Mode(s) Single-player
Review scores
Publication Score
Dragon 5/5 stars
EGM 6.5 out of 10
IGN 4.5 out of 10
Mean Machines 91%

A Boy and His Blob: Trouble on Blobolonia is a 1989 video game developed by Imagineering for the Nintendo Entertainment System (NES). The video game was published by Absolute Entertainment in North America and Europe and by Jaleco in Japan. A Boy and His Blob follows an unnamed, male protagonist and his shapeshifting blob friend on their adventure to save the planet of Blobolonia from the clutches of an evil emperor.

A Boy and His Blob is a platform-puzzle game that puts the player in control of the boy; its gameplay revolves around feeding his blob companion different flavored jelly beans to change its shape into various tools in order to overcome obstacles and traverse the game's world. A Boy and His Blob was designed and programmed by David Crane. Licensed by Nintendo in the summer of 1989, development began and was completed in an intense six-week period. Crane has described the game's overall concept of a boy accompanied by a morphing blob as unconventional and wanted to try his own hand at implementing useful tools for the player.

Critical reception for A Boy and His Blob has been largely mixed. Though most reviewers agreed the gameplay was original, some felt it was poorly executed. The game won the 1989 Consumer Electronics Show (CES) "Best of Show" and a 1990 Parents' Choice Award. A Boy and His Blob was followed by a sequel on the Game Boy titled The Rescue of Princess Blobette. After two failed attempts to bring the series to Nintendo's other handhelds over the years, a re-imagining of Trouble on Blobolonia was developed by WayForward Technologies and released by Majesco on the Wii in 2009. That same year, the original NES game was re-released on the Wii Virtual Console service in North America and PAL regions.


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