The Legend of Zelda: Four Swords Adventures |
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North American cover art
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Developer(s) | Nintendo EAD Group No. 3 |
Publisher(s) | Nintendo |
Director(s) | Toshiaki Suzuki |
Producer(s) | |
Writer(s) |
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Composer(s) |
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Series | The Legend of Zelda |
Platform(s) | Nintendo GameCube |
Release date(s) | |
Genre(s) | Action-adventure |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 85% (67 reviews) |
Metacritic | 86 of 100 (55 reviews) |
Review scores | |
Publication | Score |
EGM | 8.5 of 10 |
Eurogamer | 8 of 10 |
Famitsu | 33 of 40 |
GamePro | |
GameSpot | 8.1 of 10 |
GameSpy | 4.5 of 5 |
IGN | 8.7 of 10 |
Nintendo Power | 4.8 of 5 |
The Legend of Zelda: Four Swords Adventures, released as The Legend of Zelda: Four Swords+(Japanese: ゼルダの伝説 4つの剣+ Hepburn: Zeruda no Densetsu: Yottsu no Tsurugi+?) in Japan, is the eleventh installment in Nintendo's The Legend of Zelda series. It was released for the Nintendo GameCube home video game console in Japan on March 18, 2004; in North America on June 7, 2004; in Europe on January 7, 2005; and in Australia on April 7, 2005. The Game Boy Advance handheld game console can be used as a controller when using the Nintendo GameCube – Game Boy Advance link cable bundled with the game in North America and Europe. The game is the only entry in the series that cannot be played on current-generation Nintendo consoles.
The game takes Link on an adventure to restore peace to Hyrule after learning that an evil counterpart of himself, Shadow Link, has been created. Four Swords Adventures was considered the 48th-best game ever made for a Nintendo system by Nintendo Power, and received an aggregated 86 out of 100 from Metacritic. It was the third best-selling game of June 2004 in North America, with 155,000 units, and has since sold 250,000 copies; it has also sold 127,000 units in Japan.