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The Journeyman Project 3: Legacy of Time

The Journeyman Project 3:
Legacy of Time
Jman3 cover.jpg
Developer(s) Presto Studios
Publisher(s) Red Orb Entertainment
Designer(s) Eric Dallaire
David Flanagan
Tommy Yune
Platform(s) Windows, Mac OS, Mac OS X
Release 1998
  • WW: March 20, 2012
Genre(s) Adventure game
Mode(s) Single player

The Journeyman Project 3: Legacy of Time is a computer game developed by Presto Studios and is a sequel to The Journeyman Project and The Journeyman Project 2: Buried in Time.

This final installment uses a 360° pre-rendered 3D CGI interaction system, similar to QuickTime VR. It featured impressive production values common for the series. It was also one of the first games to also be released on DVD-ROM. It was re-released in 1999 with the Windows versions of The Journeyman Project—Turbo! and Buried in Time as part of a "Trilogy" box set.

Despite Agent 5's success in the previous games, time travel technology is deemed unsafe and the TSA is forced to close down. However, Agent 3, the culprit from Buried in Time causes a temporal rip and Gage Blackwood must travel back in time to find her, and discovers that aliens had destroyed three ancient Earth civilizations. After finding Agent 3, he learns that a mysterious alien fleet has appeared in Symbiotry space and is heading towards Earth, looking for an ancient alien relic known as the Legacy of Time. Joining once again with his AI buddy Arthur, he must track down the pieces of the Legacy in the mythical cities of Atlantis, Shangri La, and El Dorado.

Unlike the other games of the Journeyman Project franchise (which were previously published by Sanctuary Woods) Legacy of Time was published by Red Orb Entertainment in 1998.

In October 1997, the Legacy of Time Demo for Mac and Windows was released with Riven, also published by Red Orb Entertainment. It featured the Potter and Olive Oil Vendor's shop in Atlantis, with the objective to create a Golden Medallion which will help the player enter an Atlantean temple in the full game. Once the objective is reached the demo ends. The trailer is also included and states the game would be released in December 1997, the game however was not released until February 1998.


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