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Riven

Riven
Riven Coverart.png
The PC box art for Riven showcases Richard Vander Wende's concept of what players would first see on the Age of Tay.
Developer(s) Cyan
Publisher(s) Red Orb Entertainment (PC, Mac)
Mean Hamster Software (Pocket PC)
Director(s) Robyn Miller
Richard Vander Wende
Producer(s) Rand Miller
Designer(s) Robyn Miller
Richard Vander Wende
Programmer(s) Richard A. Watson
Composer(s) Robyn Miller
Series Myst
Engine Mohawk
Platform(s) Mac OS, Microsoft Windows, Sega Saturn, PlayStation, Pocket PC, iOS
Release
Genre(s) Graphic adventure
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings 85% (10 reviews)
Metacritic 83% (12 reviews)
Review scores
Publication Score
Adventure Gamers 4.5/5 stars
Edge 7/10
Game Revolution A
GameSpot 7.8/10

Riven is a puzzle adventure video game and the sequel to Myst. Developed by Cyan Worlds, it was initially published by Red Orb Entertainment, a division of Brøderbund. Riven was distributed on five compact discs and released on October 31, 1997, in North America; it was later released on a single DVD-ROM, with improved audio and a fourteen-minute "making-of" video. In addition to the PC versions, Riven has been ported to several other platforms, including the PlayStation, Sega Saturn, and iOS-based devices.

The story of Riven is set immediately after the events of Myst. Having been rescued from the efforts of his sons, the main non-player protagonist Atrus enlists the help of the player character to free his wife from his power-hungry father, Gehn. Unlike Myst, which took place on several worlds known as Ages linked together by special books, Riven takes place almost entirely on the Age of Riven, a world slowly falling apart due to Gehn's destructive rule.

Development of Riven began soon after Myst became a success, and spanned more than three years. In an effort to create a visual style distinct from that of Myst, director Robyn Miller and his brother, producer Rand Miller recruited former Aladdin production designer Richard Vander Wende as a co-director. Brøderbund employed a US$10 million advertising campaign to publicize the game's release.


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