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The House of the Dead (video game)

The House of the Dead
Logo
Logo
Developer(s) Wow Entertainment
Publisher(s) Sega
Director(s) Takashi Oda
Composer(s) Tetsuya Kawauchi
Series The House of the Dead
Platform(s) Arcade, Saturn, Microsoft Windows, mobile phone
Release date(s) Arcade
  • JP: September 13, 1996
  • WW: March 4, 1997
Windows
Saturn
  • JP: March 26, 1998
  • NA: March 31, 1998
  • EU: 1998
Genre(s) Rail shooter
Mode(s) Single-player, multiplayer
Cabinet Upright
Arcade system Sega Model 2
Display Raster, medium resolution
horizontal orientation
Review scores
Publication Score
PC Saturn
AllGame 4/5 stars 4/5 stars
CVG 5/10 N/A
Edge N/A 7/10
Game Informer N/A 8/10
Game Revolution N/A C
GameSpot N/A 7.3/10
PC Gamer (US) 88% N/A
PC Zone 76% N/A
Aggregate score
GameRankings 63% 71%

The House of the Dead is a first-person light gun arcade game, first released by Sega in Japan in September 13, 1996, with the international released following in March 4, 1997.

Players assume the role of agents Thomas Rogan and "G" in their efforts to combat the products of the dangerous, inhumane experiments of Dr. Curien, a mad scientist.

The House of the Dead is a rail shooter light gun game. Players use a light gun (or mouse, in the PC version) to aim and shoot at approaching zombies. The characters' pistols use magazines which hold 6 rounds; players reload by shooting away from the screen. A set of torches next to the magazine of each player represents remaining health. When a player sustains damage or shoots a civilian, one of their torches is removed. The player dies when all torches are lost. First-aid packs are available throughout the game which restore one torch. These are found either in the possession of civilians whom the player has rescued or inside breakable objects. Similarly, there are also special items located in breakable objects that will grant a bonus to whoever shoots it.

Throughout the course of the game, players are faced with numerous situations in which their action (or inaction) will have an effect on the direction of gameplay. This is exemplified in the opening stage of the game when a civilian is about to be thrown from the bridge to his death. If the player saves the civilian, they will enter the house directly through the front door; however, if the player fails to rescue the civilian, the character is redirected to an underground route through the sewers. If the player rescues all civilians, a secret room full of lives and bonuses is revealed toward the end of the game.

On December 18, 1998, seven years after the events of The House of the Dead: Overkill, AMS Agent Thomas Rogan receives a distressing phone-call from his fiancée, Sophie Richards, at the Curien Mansion, the home and laboratory of Dr. Roy Curien, a renowned biochemist and geneticist. Amidst a series of ominous occurrences and disappearances at the mansion, Rogan arrives on the scene with his new partner, Agent G, to immediately discover the estate overrun with hellish creations. A mortally wounded man gives them a small field journal showing information about all of Curien's deadly creations and their weak points. It is used every time the player(s) is confronted by a boss.


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Wikipedia

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