The Fast and the Furious | |
---|---|
Developer(s) | Raw Thrills |
Publisher(s) | |
Distributor(s) | Universal Studios |
Designer(s) | Eugene Jarvis |
Platform(s) | Arcade |
Release |
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Genre(s) | Racing |
Mode(s) |
Single player Multiplayer |
Cabinet | Standard Sit-down |
The Fast and the Furious (Wild Speed in Japan) is an arcade game based on the street racing themed 2001 film of the same name. It was developed and published by Raw Thrills. It can be viewed as a spiritual successor to the Cruis'n series, as they contain many similar elements and were both designed by Eugene Jarvis. The original arcade game was later ported to the Wii under the name Cruis'n, with all elements of the film license removed.
Released in April 2007, The Fast and the Furious: Drift is a sequel to The Fast and the Furious and was also developed and published by Raw Thrills. Drift is very much like its predecessor, featuring seven new courses to race on, new cars to drive with, and a new soundtrack. Like its predecessor, it features customizable add-ons to the player's car, like N2O (nitrous oxide), spoilers (for speed), decals, tires (for traction), and engines (for acceleration), and players use the money they've earned from races. Unlike the first game and its spinoff, it has a new status system; the players can view their car and upgrades. New cars include the Ford GT, 2005 Ford Mustang, Dodge Viper, Dodge Challenger, Saleen S7, Mazda RX-8, Mazda RX-7, Pontiac Solstice, 2009 Chevrolet Camaro and 1967 Ford Mustang. Nissan Skyline GT-R and Nissan 350Z were the only cars kept for the game. All other cars from its predecessor were taken out. Like its predecessor, it features a PIN that can save the progress that the player has made throughout the game by typing a code.