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The Elder Scrolls II: Daggerfall

The Elder Scrolls II: Daggerfall
Daggerfall Cover art.gif
Developer(s) Bethesda Softworks
Publisher(s) Bethesda Softworks
Director(s) Julian Lefay
Designer(s) Julian Lefay
Bruce Nesmith
Ted Peterson
Programmer(s) Hal Bouma
Julian Lefay
Composer(s) Eric Heberling
Series The Elder Scrolls
Engine XnGine
Platform(s) MS-DOS
Release
  • NA: August 31, 1996
  • EU: 1996
Genre(s) Action role-playing
Mode(s) Single-player

The Elder Scrolls II: Daggerfall is a fantasy open world action role-playing video game developed and published by Bethesda Softworks and released in 1996 for MS-DOS. It is a sequel to The Elder Scrolls: Arena and the second installment in The Elder Scrolls series. It is the first game in the series to be rated M. On July 9, 2009, Bethesda made Daggerfall available as a free, legal download on their website, commemorating the 15th anniversary of The Elder Scrolls franchise.

In Daggerfall, as in all The Elder Scrolls games, players are not required to follow questlines or fill specific character types.

Daggerfall features a spell-creation system where, through the Mages Guild, players can create custom spells with several different effects. The game will then automatically generate the magicka cost of the spell based on the power of the effects chosen.

Other features include an equipment enchantment system (similar in concept to the spell creation system); the ability to buy houses and ships; a variety of clothing and equipment; dynamic political relationships between kingdoms; the ability to become a vampire, werewolf, or wereboar; and the combat system, which uses mouse movement to determine the direction and effect of weapon swings in melee combat.

The political system is supported by a net of guilds, orders, and religions, all with unique tasks and quests. Joining and contributing to these organizations allow the player to raise ranks and gain a reputation in the game world, which affects how NPCs and other factions view the player.

Daggerfall has genre-typical gore elements and some sexual topics. It displays cartoonish nudity including male and female genital areas when all equipment is removed. The game installer includes a password-protected childgard feature that hides blood and corpses (instead showing just the skeleton of the corpse), disables sexual topics (though not removing all nudity), and ensures the character portrait is wearing underwear at all times.

Daggerfall, like the other games in The Elder Scrolls series, takes place on the fictional continent of Tamriel. In Daggerfall, the player may travel within the High Rock and Hammerfell provinces of Tamriel. A wide range of formidable enemies, the strongest of which are the demonic Daedra, make the journey through these realms difficult.


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