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The Elder Scrolls: Arena

The Elder Scrolls: Arena
Elder Scrolls Arena Cover.jpg
Developer(s) Bethesda Softworks
Publisher(s) Bethesda Softworks
Director(s) Vijay Lakshman
Producer(s) Vijay Lakshman
Designer(s) Vijay Lakshman
Programmer(s) Julian Lefay
Composer(s) Eric Heberling
Series The Elder Scrolls
Platform(s) MS-DOS
Release
  • NA: March 25, 1994
  • EU: 1994
Genre(s) Action role-playing
Mode(s) Single-player

The Elder Scrolls: Arena is an epic fantasy open world action role-playing video game developed and published by Bethesda Softworks and released in 1994 for MS-DOS. It is the first game in The Elder Scrolls series. In 2004, a downloadable version of the game was made available free of charge as part of the 10th anniversary of The Elder Scrolls series.

Like its sequels, Arena takes place on the continent of Tamriel, complete with wilderness, dungeons, and a spell creation system that allows players to mix various spell effects.

The game is played from a first-person perspective. Melee combat is performed by using the mouse, and dragging the cursor across the screen to attack. Magic is used by cycling through a menu found by clicking the appropriate button on the main game screen, then clicking the spell to be used, and its target. The game world is very large. Players may explore outside cities into the wild. There they may find inns, farms, small towns, dungeons, and other places of interest.

Arena has been noted for its tendency to be unforgiving towards new players. It is easy to die in the starting dungeon, as powerful enemies can be encountered if the player lingers too long. This effect gradually disappears as the player becomes more powerful, and more aware of the threats that loom everywhere. Ken Rolston, lead designer of The Elder Scrolls III: Morrowind, says he started the game at least 20 times, and only got out of the beginning dungeon once.

Emperor Uriel Septim VII has been imprisoned in another dimension, and impersonated by Imperial Battlemage Jagar Tharn. During his usurpation of the throne, Tharn is unable to corrupt his apprentice, Ria Silmane, and so he murders her.

Ria is able to hold herself together long enough to direct the player's character how to escape from slow death in the dungeons. Past that point, she lacks the power to manifest physically, and appears to the player during dreams. The central quest requires the player to obtain various artifacts. Each time such an item is found, Silmane appears the next time the player rests, in order to provide the general location of the next such item. This culminates in the player finding and assembling the pieces of the Staff of Chaos, battling Tharn in the Imperial City, and rescuing the Emperor.


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