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The Club (video game)

The Club
The club front.jpg
British cover art
Developer(s) Bizarre Creations
Publisher(s) Sega
Distributor(s) Valve Corporation
Composer(s) Richard Jacques
Chris Chudley
Jesper Kyd
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
Release date(s)
  • AU: February 7, 2008
  • EU: February 8, 2008
  • NA: February 19, 2008
Genre(s) Third-person shooter
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 77.13%
Metacritic 76%
Review scores
Publication Score
Eurogamer 8/10
G4 4/5 stars
Game Informer 8.8/10
GamePro 4.5/5 stars
GameSpot 7/10
GameTrailers 7.3/10
IGN 6.9/10
OXM (US) 8/10
VideoGamer.com 9/10

The Club is a third-person shooter video game developed by Bizarre Creations and published by Sega. The story of the game centres on The Club, an underground blood sport controlled by a wealthy elite who place their bets on who will survive the gladiatorial-style combat.

The player chooses from a roster of characters who are forced to compete in The Club, a modern form of gladiatorial combat. There are 8 characters to choose from: Renwick, Dragov, Nemo, Seager, Adjo, Kuro, Finn, and Killen.

The Club is played from a third-person perspective. The player must make their way through a level as quickly as possible, or defend one location and survive attacks from respawning enemies for a set amount of time. Gameplay is centred on a score mechanic where each kill acts as a bonus multiplier. Various kill methods, such as ricochets, head shots, and long range shots earn extra points. After each kill, the player has several seconds to get another kill before the bonus multiplier starts to reduce. This interval also reduces the higher the multiplier gets. Icons are scattered throughout each level, offering bonuses. Weapons, ammunition and health are present but the player is not rewarded for picking them up. The Club incorporates elements from racing video games, including time attack events.

The game includes eight multiplayer modes, with online leaderboards to compare scores. Online games can feature up to seven opponents on-line, or four-player local split screen.

The lead designer of the game was Matt Cavanagh who described the title as "a racing game with guns." At first the game was literally a shooting gallery with limited AI. After 6 months of development a new prototype was created with an emphasis on scoring rather than narrative. The gameplay was designed before any setting and back story was created. Many publishers declined to take on the title before Sega chose to back it.

The title was released globally on February 8, 2008. The demo was added to the PlayStation Network in the EU region on 27 December 2007, Xbox Live on the 23 January 2008, and on the North American PlayStation Network on the January 24, 2008. Composer Richard Jacques wrote the score for the single player levels, Chris Chudley from Audioantics wrote the score for the multiplayer levels, while Jesper Kyd scored the main theme.


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Wikipedia

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