Taiko no Tatsujin: Taiko Drum Master | |
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PS2 US front cover
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Developer(s) | Namco |
Publisher(s) | Namco |
Series | Taiko no Tatsujin |
Platform(s) | PlayStation 2, Mobile phone |
Release date(s) |
PlayStation 2
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Genre(s) | Musical rhythm |
Mode(s) | 1-2 Players |
Review scores | ||
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Publication | Score | |
mobile | PS2 | |
1UP.com | N/A | B+ |
Game Informer | N/A | 7.75/10 |
Game Revolution | N/A | C+ |
GameSpot | 7.1/10 | 7.3/10 |
GameSpy | N/A | |
GameZone | N/A | 9/10 |
IGN | 7.4/10 | 7.7/10 |
OPM (US) | N/A | |
PSM | N/A | 7/10 |
X-Play | N/A | |
Detroit Free Press | N/A | |
The New York Times | N/A | (average) |
Aggregate scores | ||
GameRankings | 75% | 78% |
Metacritic | N/A | 77/100 |
Taiko: Drum Master (English title), also known as Taiko no Tatsujin (太鼓の達人) in Japan is a drumming game made by Namco for the Sony PlayStation 2 and mobile phones based on the popular Japanese arcade game. A drum simulating the taiko is played in time with music.
Symbols moving horizontally along a timeline show what to hit and when. Home versions distinguish single and double strikes, arcade versions hard and soft strikes.
Successful play builds up a life meter. If the meter is past a certain point by the end of the song, the song is passed.
In the Japanese version, subtitles under the symbols give the pronunciation of the sounds (for example, "do don do don") using a traditional system called kuchi shoga (口唱歌).
Despite the game's appearance, players may find the game quite difficult to master. Players need to accomplish at least a 65% clearance of a song which is determined by the tamashi gauge to pass, which could be very challenging on harder difficulties as players progress.
The PlayStation 2 version of Taiko: Drum Master received "generally favorable reviews" according to the review aggregation website Metacritic.