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THQ Nordic

THQ Nordic GmbH
Formerly called
Nordic Games GmbH (2011–2016)
Subsidiary
Industry Video game industry
Founded 23 June 2011; 5 years ago (2011-06-23)
Founder Lars Wingefors
Headquarters Vienna, Austria
Area served
Worldwide
Key people
Products
Number of employees
150 (2017)
Parent THQ Nordic AB
Subsidiaries
Website thqnordic.com

THQ Nordic GmbH (formerly Nordic Games GmbH) is a video game publisher, based in Vienna, Austria. It is a subsidiary of swedish company THQ Nordic AB. The company was founded in 2011 by Swedish entrepreneur Lars Eric Olof Wingefors. Its core portfolio comprises products and brands which were acquired from other large publishers, such as from JoWooD Entertainment and its former subsidiary DreamCatcher Interactive in 2011, from THQ in 2011, and from Digital Reality and NovaLogic in 2016.

As part of its acquisition of THQ, Nordic Games also took over video game developer THQ Digital Phoenix, in 2013, and renamed it back to its original name, Rainbow Studios, in 2015. In December 2013, they opened an original game studio, Grimlore Games, in Munich. In August 2016, Nordic Games changed its name to THQ Nordic, using the THQ trademark they had acquired previously, to regain its association with their franchises acquired from THQ.

In 1990, Swedish entrepreneur Lars Eric Olof Wingefors founded LW Comics AB, a company to sell and trade second-hand comic books. In 1993, the company's focus shifted towards video games, becoming a mail-order retailer for secondhand software and cartridges, and finally Nordic Games AB. Its headquarters are located in Karlstad, Sweden. Over the years, the company added new goods to its portfolio, and established several stores over Scandinavia. In 2000, British retailer Gameplay.com acquired Nordic Games for GB£5.96 million in shares. After the dot-com bubble, Wingefors re-acquired the Nordic retail division from financially troubled Gameplay for 1 kr. In 2004, the company started with a new outlet store concept. In 2008, Nordic Games entered game development by creating its own publishing branch, Nordic Games Publishing AB, in order to create products for its outlet stores.


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