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Supreme Commander (video game)

Supreme Commander
Supreme Commander cover
Developer(s) Gas Powered Games
Publisher(s)
Producer(s) Kent McNall
Gary Wagner
Designer(s) Chris Taylor
Bradley Rebh
John Comes
Programmer(s) Jonathan Mavor
Artist(s) Kevin Pun
Steven Thompson
Writer(s) Jason Janicki
Evan Pongress
Bradley Rebh
Composer(s) Jeremy Soule
Platform(s) Microsoft Windows, Xbox 360
Release Microsoft Windows
  • EU: February 16, 2007
  • NA: February 20, 2007
  • AU: February 23, 2007
Xbox 360
  • NA: June 23, 2008
  • EU: September 12, 2008
  • AU: September 18, 2008
Genre(s) Real-time strategy
Mode(s) Single-player, multiplayer
Supreme Commander Official Soundtrack
Soundtrack album to Supreme Commander by Jeremy Soule
Released 2007
Genre Video game music
Length 102:10
Label DirectSong
Aggregate scores
Aggregator Score
GameRankings 87% (PC)
59% (X360)
Metacritic 86% (PC)
56% (X360)
Review scores
Publication Score
CVG 9/10 (PC)
Eurogamer 9/10 (PC)
Game Informer 9/10 (PC)
5.5/10 (X360)
GameSpot 8.7/10 (PC)
GameSpy 4.5/5 (PC)
3/5 (X360)
IGN 9/10 (PC)
4.5/10 (X360)
OXM (US) 8.0/10
GameDaily 9/10 (PC)

Supreme Commander is a real-time strategy video game designed by Chris Taylor and developed by his company, Gas Powered Games. The game is considered to be a spiritual successor to Taylor's 1997 game Total Annihilation, alongside the Spring remake. First announced in the August 2005 edition of PC Gamer magazine, the game was released on February 16, 2007 in Europe and February 20, 2007 in North America. A standalone expansion, Supreme Commander: Forged Alliance, was released on November 6 of the same year. A sequel, Supreme Commander 2, has also been released.

Supreme Commander is focused on using a giant bipedal mech called an Armored Command Unit (or ACU) to build a base, then upgrading units to reach higher technology tiers, and conquering opponents. The player can command one of three factions: the Aeon Illuminate, the Cybran Nation, or the United Earth Federation. Supreme Commander was highly anticipated in pre-release previews, and was well received by critics, with a Metacritic average of 86 out of 100.

Supreme Commander, like its spiritual predecessor, begins with the player solely possessing a single, irreplaceable construction unit called the "Armored Command Unit," or ACU, the titular Supreme Commander. Normally the loss of this unit results in the loss of the game (Skirmish missions can be set for a variety of victory conditions). These mech suits are designed to be transported through quantum gateways across the galaxy and contain all the materials and blueprints necessary to create a 37th-century army from a planet's native resources in hours. All standard units except Commanders and summoned Support Commanders (sACU) are self-sufficient robots.


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