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Super Double Dragon

Super Double Dragon
Super Double Dragon
North American cover art
Developer(s) Technōs Japan
Publisher(s)
Designer(s) Muneki Ebinuma
Composer(s) Kazunaka Yamane
Series Double Dragon
Platform(s) Super NES
Release
  • NA: October 1992
  • JP: October 16, 1992
  • EU: September 30, 1993
Genre(s) Beat'em up
Mode(s) Single-player
Cooperative

Super Double Dragon, known in Japan as Return of Double Dragon (リターン・オブ・双截龍(ダブルドラゴン), Ritān Obu Daburu Doragon?), is a side-scrolling beat-'em-up released for the Super Nintendo Entertainment System in 1992. It was published by Technōs Japan in Japan and by Tradewest in North America and the PAL region. Super Double Dragon is the fourth console game in the Double Dragon series developed by Technōs Japan, following Double Dragon III: The Sacred Stones for the NES. The game did not have an arcade release and was made specifically for the home market.

As with previous installments of the series, the player takes control of martial artists Billy and Jimmy in their fight against the Shadow Warriors gang. The objective is to proceed through each stage and defeat all enemies, including a boss. The game consists of seven stages, which includes a casino, an airport, a martial arts gym, a fight atop a moving truck, a city slum, a forest, and the hideout of the boss.

In addition to the punch, kick, and jump buttons, the player now has a guard button for blocking attacks. If the player times the guard button right, their character can not only defend against an enemy's punch, they can also put certain enemies in an arm grab, leaving the enemy vulnerable to successive attacks. The arm grab only works on Williams, Roper, Steve, Jackson and the Chen brothers. There's also a "Dragon Power" gauge under the life gauge, which the player can fill by holding down L or R buttons. While the gauge is filling up, the player can perform special attacks which vary depending on how much power the player has accumulated, which includes a flying hurricane kick. If the power gauge is completely filled, then the player's regular attacks will gain extra strength for a limited period.


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