Super Adventure Rockman | |
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Developer(s) | Kouyousha |
Publisher(s) | Capcom |
Director(s) | Hayato Kaji |
Series | Mega Man |
Platform(s) | Sega Saturn, PlayStation |
Release |
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Genre(s) | FMV game, Rail shooter |
Mode(s) | Single-player |
Super Adventure Rockman (スーパーアドベンチャーロックマン?) is an interactive-movie video game for the Sega Saturn and PlayStation in the original Mega Man series from Capcom. It was only released in Japan.
The game is divided into three episodes. Dr. Wily has uncovered an ancient alien supercomputer "Ra Moon" hidden in the ruins of the Amazon, which he uses to revive his various Robot Masters from Mega Man 2 and Mega Man 3. The ruins are somehow capable of ceasing almost all the machinery and electricity in the world, also causing deleterious effects on robots by means of a crude and invasive microwave jamming frequency that suddenly spread after Ra Moon's activation. Roll is quickly affected, so Dr. Light immunizes Mega Man and his brothers, and sends them to stop Dr. Wily before it's too late.
The game alternates between animated cut scenes, making decisions from a list of text options, and fighting in a first-person shooter mode.
Mega Man artist and producer Keiji Inafune claimed that Super Adventure Rockman was developed during a time when Capcom was attempting to branch out the series by "selling [it] to the lowest bidder". Although he had little involvement in the game, he was assigned to finish it after the project leader suddenly quit towards its completion. Inafune exclaimed, "The ultimate unspoken rule about making a game that is geared towards children is that you simply cannot kill anyone, but here you have military helicopters falling out of the sky and people dying in droves. If it had been up to me, I would have at least made it so they all 'got away safely' via parachutes or something. Then as if that wasn't bad enough, Roll dies... and to top it all off, the whole world is destroyed! I was like, 'Did they really need to go that far?!'"