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Summer Pockets

Summer Pockets
Summer Pockets logo.png
Developer(s) Key
Publisher(s) VisualArt's
Director(s) Kai
Artist(s)
  • Na-Ga
  • Tsubasu Izumi
  • Yūnon Nagayama
Writer(s)
  • Kai
  • Hasama
  • Yū Niijima
Composer(s)
Platform(s) Windows
Release
Genre(s) Visual novel
Mode(s) Single-player

Summer Pockets is an upcoming Japanese visual novel video game developed by Key, a brand of VisualArt's, for Windows. The story is set on a fictional island on the Seto Inland Sea and follows the life of Hairi Takahara, a young man who uses the recent death of his grandmother as an excuse to escape to the island after an unpleasant incident. Once there, he gets to know four girls who are the focus of the story.

The game's concept is by Jun Maeda, who felt that the game needed to make readers cry. Kai was brought in to direct the project, as well as co-write the scenario with Hasama and Yū Niijima. Maeda decided not to write the scenario due to similarities in themes with Key's visual novel Air, which he primarily wrote. Although Air also features a rural, seaside setting during the summer, the development team aimed for Summer Pockets to have a different feeling to it. Nostalgia and the maternal bond are prominent themes in the game. Na-Ga is the chief artist and character designer, and additional character designs are provided by Tsubasu Izumi and Yūnon Nagayama. The game's soundtrack was composed by Maeda, Shinji Orito, Donmaru and Tomohiro Takeshita.

Summer Pockets is set on an isolated, rural and peaceful island on the Seto Inland Sea called Torishirojima, which has a population of about 2,000 people. The protagonist is Hairi Takahara, a young man not native to the island. Hairi grew up in an urban setting, but after an unpleasant incident, he uses the recent death of his grandmother as an excuse to come to the island to take care of her estate sale. Once there, he gets to know four girls who are the focus of the story. They include Shiroha Naruse, who forgot her summer vacation; Ao Sorakado, who is pursuing the legends of the island; Kamome Kushima, a high-class girl looking for a pirate ship; and Tsumugi Wenders, a younger girl trying to find herself.

Before the production of Summer Pockets began, Key was in the process of developing Angel Beats! 1st Beat (2015) and Harmonia (2016). At that time in early 2015, scenario writer Yūto Tonokawa was leading a new project for another visual novel, but this project was postponed to focus on Angel Beats! and Harmonia. Tonokawa later resigned from Key prior to the release of Angel Beats! 1st Beat in June 2015, and the project he was leading was subsequently abandoned. Following this, Kai was brought in to direct a new project, which would later become Summer Pockets. An in-house competition among VisualArt's employees was conducted to submit ideas for the new project as long as it was based around a concept involving an enjoyable, everyday life and a tearful story, but otherwise not being constrained by previous works by Key.


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