Stuntman Ignition | |
---|---|
Developer(s) | Paradigm Entertainment |
Publisher(s) | THQ |
Composer(s) | Cris Velasco |
Platform(s) |
PlayStation 2 PlayStation 3 Xbox 360 Mobile phone Wii (cancelled) |
Release |
Mobile
|
Genre(s) | Racing/Action |
Mode(s) | Single player and online multiplayer |
Review scores | ||||
---|---|---|---|---|
Publication | Score | |||
mobile | PS2 | PS3 | Xbox 360 | |
Edge | N/A | N/A | 6/10 | N/A |
EGM | N/A | N/A | N/A | 7.33/10 |
Eurogamer | N/A | N/A | N/A | 8/10 |
Famitsu | N/A | N/A | N/A | 29/40 |
Game Informer | N/A | N/A | 8.5/10 | 8.5/10 |
GamePro | N/A | N/A | N/A | 3.75/5 |
GameSpot | N/A | 7.5/10 | 7.5/10 | 7.5/10 |
GameSpy | N/A | N/A | N/A | |
GameZone | N/A | N/A | N/A | 7.2/10 |
IGN | 6.5/10 | 7/10 | 7.1/10 | 7.1/10 |
OXM (US) | N/A | N/A | N/A | 8/10 |
PSM | N/A | 8/10 | 8/10 | N/A |
Aggregate scores | ||||
GameRankings | 65% | 74% | 76% | 74% |
Metacritic | N/A | 71/100 | 76/100 | 75/100 |
Stuntman: Ignition is the sequel to the video game Stuntman for the Xbox 360, PlayStation 3, PlayStation 2 and Mobile phone. On April 3, 2005, it was announced that THQ had acquired the rights to the Stuntman franchise from original publishers Atari. Also announced was that Paradigm Entertainment has developed the game for next-generation platforms. On March 19, 2006, THQ spoke about the game for the first time to Xbox 360 Gamer, who also ran an exclusive preview of the game in issue 16 of the magazine. The Xbox 360 demo was released on the Xbox Live Marketplace on July 12, 2007. A Wii port was planned, but cancelled.
The game features six fictional films:
Each film has six scenes, the goal being to complete objectives set out by the director in each scene. The way in which you complete tasks are set out a little differently than the first installment. The basic player will be able to drive through all the levels completing all of the director's stunts to progress onto further levels. However more advanced players will try to link or "string" stunts together to increase his/her stunt multiplier. To achieve a high score the player must string the director stunts with other manoeuvres as well such as getting close to objects, drifting around corners or being airborne for example. You are scored for your performance on each stunt sequence, and then assigned a star rating based on that score. Players can earn up to 5 stars if they manage to 'string' an entire scene. Achieving stars also adds this to your 'rank', players use this to see how far they are through the game. The top rank the player can achieve is 'The Greatest'.
New to the Stuntman series is the "strike" system which is more lenient than the scoring system in the original stuntman. A certain number of strikes means the director automatically calls the entire scene to be shot again. 'Easy Mode' can be activated to allow for more strikes (resulting in the player's final score being halved) and regardless of getting all strikes, players can carry on the scene. Also, by completing certain sequences, the player will be nominated for a certain scene in the Taurus World Stunt Awards.