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Street Fighter Anniversary Collection

Street Fighter Anniversary Collection
North American cover art
North American cover art
Developer(s) Capcom Production Studio 1
Publisher(s) Capcom
Platform(s) PlayStation 2, Xbox
Release PlayStation 2
  • NA: August 31, 2004
Xbox
  • JP: October 28, 2004
  • EU: October 29, 2004
  • NA: February 22, 2005
Genre(s) Fighting
Mode(s) Single player, Multiplayer (online modes for Xbox)
Review scores
Publication Score
1UP.com B
G4 3/5 stars
Game Informer 8 / 10
GamePro 20 / 20
Game Revolution C-
GameSpot 8.1 / 10
GameSpy 4.5/5 stars
GamesRadar 68%
IGN 8.5 / 10
OXM (US) 8.9 / 10
Play 91%
PSM 8 / 10

Street Fighter Anniversary Collection (in Europe as Street Fighter Dream Collection: Special Edition) is a bundle of two Street Fighter games: Hyper Street Fighter II, and Street Fighter III: 3rd Strike. It was released for the PlayStation 2 and Xbox, both versions are nearly identical, but for the latter version offering online competitive play. The PlayStation 2 version of the bundle was only released in North America, since the PS2 versions of Hyper Street Fighter II and 3rd Strike were released as separate stand-alone games in Japan, with the PAL region only receiving a separate release of Hyper Street Fighter II on the PS2. The Xbox version of the bundle was released in all three regions.

The initial Japanese release for Xbox was pulled from shelves within a week of release due to a sound bug. Though initially this was believed to be because the title was discovered to be region-free, Capcom confirmed the title's lack of regional lockout was not a mistake, but an intentional decision by the company.

The Xbox 360 is backwards compatible with the title.

Hyper Street Fighter II is an arranged version of Super Street Fighter II Turbo that allows players to select from all playable incarnations of the characters that were featured in the five arcade installments of Street Fighter II. An earlier form of this concept was featured in the compilation Street Fighter Collection 2 (for the PlayStation), which included a "Deluxe Versus Mode" allowing two players to fight each other using characters from the first three versions of the game. Although originally released as a PlayStation 2 game in Japan, it saw a limited arcade release in Japan and Asia.

Hyper allows players to select from up to five different incarnations of the character roster: the original Street Fighter II, Champion Edition (Dash in Japan), Hyper Fighting (Dash Turbo in Japan), Super and Super Turbo (Super X in Japan). Each version of the characters play exactly as they were featured in said game (albeit minor bugs/changes, such as Super Sagat's Tiger Shots and Vega's Wall Dive command), including the use of the same animation frames and voice actors. Players can pit a character from one version against one from another from a different game (i.e.: "Champ" Ken vs. "Super" Cammy, "Normal" Guile vs. "Turbo" Chun-Li). Rules from each game apply when selecting one's roster (for example, one cannot choose the same character as the other player if both are playing on "Normal" or play as the four bosses). In the single player game, all the opponents faced are in "Super T" mode.


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