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Star Wars Battlefront (series)

Star Wars: Battlefront
Star Wars Battlefront.png
Star Wars: Battlefront logo
Genres First-person shooter
Third-person shooter
Developers Pandemic Studios
(2004–2005)
Free Radical Design
(2005–2008)
Rebellion Developments
(2007–2009)
Slant Six Games
(2009–2010)
LucasArts
(2008–2013)
EA DICE
(2013–present)
Criterion Games
(?–present)
Motive Studios
(?–present)
Publishers LucasArts
(2004–2013)
Electronic Arts
(2013–present)
Platforms Windows
PlayStation 2
PlayStation 4
Xbox
Xbox One
First release Star Wars: Battlefront
September 21, 2004
Latest release Star Wars Battlefront
November 17, 2015

Star Wars: Battlefront is a series of first- and third-person shooter video games based on the Star Wars films. Players take the role of soldiers in either of two opposing armies in different time periods of the Star Wars universe.

The series was launched in 2004 by LucasArts with Star Wars: Battlefront, developed by Pandemic Studios for LucasArts. The game received positive reviews and sold well. In 2005 Pandemic developed a sequel, Star Wars: Battlefront II, which was also critically and commercially successful. The games were followed by Star Wars Battlefront: Renegade Squadron (2007) and Star Wars Battlefront: Elite Squadron (2009) for handheld consoles and Star Wars Battlefront: Mobile Squadrons for mobile devices. LucasArts made several attempts to get a third major Battlefront game off the ground but no projects were released before The Walt Disney Company's acquisition of LucasArts. Subsequently, EA DICE acquired a license to develop a new game, titled Star Wars Battlefront which was released on November 17, 2015. A sequel, Star Wars Battlefront II, is set to be released on November 17, 2017, and is being developed by EA DICE, Criterion Games, and Motive Studios.

Games in the Battlefront series normally revolve around two armies – the Galactic Republic versus the Confederacy of Independent Systems or the Galactic Empire versus the Rebel Alliance or First Order versus the Resistance – fighting each other on various maps. Maps take place in the Star Wars galaxy, with battlezones varying in theme and size. Across the battlefield are multiple "command posts" (objectives) that act as spawn points, and can be controlled by either the player or the computer. Units can spawn from any friendly command post, and vehicles regularly spawn at their respective command posts when destroyed. Units can capture neutral or hostile command posts by approaching them and standing within the immediate vicinity for about 30 seconds. The time to capture quickens with more friendly units within the capture zone. Some vehicles act as mobile command posts, and must be destroyed as they can not be captured. On some maps (such as Hoth or Endor), certain structures also act as command posts that can not be captured. Command post capturing works differently on certain campaign missions as well. Playable heroes and villains play a significant role in changing the course of battles.


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Wikipedia

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