Star Wars: Bounty Hunter | |
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Promotional North American PS2 cover art
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Developer(s) | LucasArts |
Publisher(s) | LucasArts |
Director(s) | Jon Knoles |
Producer(s) | Joe Brisbois |
Designer(s) | Jon Knoles |
Programmer(s) | Priamos Georgiades |
Artist(s) | Ian Milham |
Platform(s) | PlayStation 2 GameCube PlayStation 3 PlayStation 4 |
Release |
PlayStation 2
PlayStation 3 (PS2 Classic) PlayStation 4 (PS2 Classic) NA: November 17, 2015, EU: November 19, 2015 |
Genre(s) | Action |
Mode(s) | Single-player |
Aggregate scores | |
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Aggregator | Score |
GameRankings | (GC) 71.06% (PS2) 69.26% |
Metacritic | (GC) 67/100 (PS2) 65/100 |
Review scores | |
Publication | Score |
EGM | 6/10 |
Eurogamer | 6/10 |
Game Informer | (PS2) 5.75/10 (GC) 5/10 |
GamePro | (GC) (PS2) |
Game Revolution | (GC) C− (PS2) D+ |
GameSpot | (GC) 6.5/10 (PS2) 5.4/10 |
GameSpy |
(59%, GC) (57%, PS2) |
GameZone | 9/10 |
IGN | (GC) 8.3/10 (PS2) 8.2/10 |
Nintendo Power | 3.5/5 |
OPM (US) | |
Entertainment Weekly | C |
Playboy | 72% |
Star Wars: Bounty Hunter (released in Japan as Star Wars: Jango Fett) is a Star Wars video game developed and published by LucasArts for the GameCube and Sony PlayStation 2, released in 2002. The game was re-released on the PlayStation Store on November, 2015. In the game, players play as the bounty hunter Jango Fett, featured in the 2002 film Star Wars: Episode II – Attack of the Clones, to which this game serves as a prequel.
The main objective of Star Wars: Bounty Hunter is to hunt Dark Jedi Komari Vosa. During the game, it is revealed why Jango Fett was chosen as the template for the Grand Army of the Republic, how Boba Fett, his cloned "son" was born, and how Jango acquired Slave I. Players also fight many "bosses", such as Montross and Longo "Two-Guns". There are also side objectives, such as collecting secondary bounties, that open special bonus items in the game. When the player beats a chapter, blooper reels - comedic machinima productions - are unlocked.
Star Wars: Bounty Hunter is played in third person. Jango Fett has access to a wide array of weapons in the game; from his trademark blaster pistols to flamethrowers to jetpack-mounted missiles. In game, Jango can make use of his acrobatic abilities by somersaulting and jumping to the side to backflipping to avoid enemies. He automatically targets enemies, and holding a button allows Jango to move around an enemy while keeping them targeted. If the player is using Jango's pistols, up to two enemies can be targeted at the same time.There are also many pickups, powerups, and items to help along the way. In every level, there is a primary objective and several secondary objectives, relating to the capture of several bounties; bounties are found and marked using his ID scanner, which switches the game to the first-person perspective.