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Sonic the Hedgehog 2 (16-bit video game)

Sonic the Hedgehog 2
Sonic2 European Box.jpg
European box art
Developer(s) Sonic Team
Sega Technical Institute
Publisher(s) Sega
Director(s) Masaharu Yoshii
Producer(s) Shinobu Toyoda
Designer(s) Hirokazu Yasuhara
Takahiro Anto
Yutaka Sugano
Programmer(s) Yuji Naka
Bill Willis
Masanobu Yamamoto
Artist(s) Yasushi Yamaguchi
Jina Ishiwatari
Rieko Kodama
Tim Skelly
Composer(s) Masato Nakamura
Series Sonic the Hedgehog
Platform(s) Sega Genesis, Nintendo 3DS, iOS, Android, Windows Phone, Apple TV
Release
Genre(s) Platform
Mode(s) Single-player, multiplayer
Aggregate scores
Aggregator Score
GameRankings 88% (8 reviews)
Metacritic 82/100 (360)
60/100 (iOS)
Review scores
Publication Score
CVG 94%
EGM 35/40
Eurogamer 9/10 (X360)
Famitsu 30/40
GameFan 197/200
Game Informer 27.25/30
9.5/10
GamePro 5/5
GameSpot 8/10 (X360)
IGN 8.5/10 (Wii)
ONM 94% (Wii)
OXM (US) 9/10 (X360)
Bad Influence! 5/5 stars
Mean Machines 96%
Mega 94%
Mega Zone 93%
Sega-16 10/10
Sega Force 97%
Sega Force Mega 95%
Awards
Publication Award
Electronic Gaming Monthly Best Game of the Year (Genesis)
GameFan Golden Megawards Best Action Platform Game
Game Informer Best Action/Adventure Game,
Best Graphics in a Video Game
GamePro Action/Adventure Game of the Year,
16-Bit Game of the Year (Runner-Up),
Award for Excellence in Graphics (Runner-Up)
MegaTech Hyper Game

Sonic the Hedgehog 2 is a platform video game developed and published by Sega for the Sega Genesis console. It was released worldwide in November 1992. The game is the second main entry in the Sonic the Hedgehog series. In the game, protagonist Sonic the Hedgehog and his sidekick Miles "Tails" Prower must stop series antagonist Dr. Ivo Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg.

Development of Sonic the Hedgehog 2 began at the end of 1991, with both Japanese and American staff, from Sonic Team and Sega Technical Institute respectively, contributing to development. As with the original game, the soundtrack was composed by Dreams Come True songwriter Masato Nakamura. Upon release, the game was a critical and commercial success, selling over six million copies, making it the second-best-selling Genesis game behind the original Sonic the Hedgehog. It has since been released on several compilations and downloads for various platforms, which were also generally positively received. A remastered version, developed using the Retro Engine, was released on iOS and Android devices in December 2013. Two direct sequels, Sonic the Hedgehog 3 and Sonic & Knuckles, were released in 1994.

The game's premise is similar to that of the original Sonic the Hedgehog. Sonic's nemesis, Dr. Ivo Robotnik, is planning world domination through the power of the Chaos Emeralds and an army of robots powered by trapped animals. Specific to this game, he's additionally constructing an armored space station known as the Death Egg, also for the means of world domination.


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