Sonic the Hedgehog 2 | |
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European box art
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Developer(s) |
Sonic Team Sega Technical Institute |
Publisher(s) | Sega |
Director(s) | Masaharu Yoshii |
Producer(s) | Shinobu Toyoda |
Designer(s) |
Hirokazu Yasuhara Takahiro Anto Yutaka Sugano |
Programmer(s) |
Yuji Naka Bill Willis Masanobu Yamamoto |
Artist(s) |
Yasushi Yamaguchi Jina Ishiwatari Rieko Kodama Tim Skelly |
Composer(s) | Masato Nakamura |
Series | Sonic the Hedgehog |
Platform(s) | Sega Genesis, Nintendo 3DS, iOS, Android, Windows Phone, Apple TV |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
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Aggregator | Score |
GameRankings | 88% (8 reviews) |
Metacritic | 82/100 (360) 60/100 (iOS) |
Review scores | |
Publication | Score |
CVG | 94% |
EGM | 35/40 |
Eurogamer | 9/10 (X360) |
Famitsu | 30/40 |
GameFan | 197/200 |
Game Informer | 27.25/30 9.5/10 |
GamePro | 5/5 |
GameSpot | 8/10 (X360) |
IGN | 8.5/10 (Wii) |
ONM | 94% (Wii) |
OXM (US) | 9/10 (X360) |
Bad Influence! | |
Mean Machines | 96% |
Mega | 94% |
Mega Zone | 93% |
Sega-16 | 10/10 |
Sega Force | 97% |
Sega Force Mega | 95% |
Awards | |
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Publication | Award |
Electronic Gaming Monthly | Best Game of the Year (Genesis) |
GameFan Golden Megawards | Best Action Platform Game |
Game Informer | Best Action/Adventure Game, Best Graphics in a Video Game |
GamePro | Action/Adventure Game of the Year, 16-Bit Game of the Year (Runner-Up), Award for Excellence in Graphics (Runner-Up) |
MegaTech | Hyper Game |
Sonic the Hedgehog 2 is a platform video game developed and published by Sega for the Sega Genesis console. It was released worldwide in November 1992. The game is the second main entry in the Sonic the Hedgehog series. In the game, protagonist Sonic the Hedgehog and his sidekick Miles "Tails" Prower must stop series antagonist Dr. Ivo Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg.
Development of Sonic the Hedgehog 2 began at the end of 1991, with both Japanese and American staff, from Sonic Team and Sega Technical Institute respectively, contributing to development. As with the original game, the soundtrack was composed by Dreams Come True songwriter Masato Nakamura. Upon release, the game was a critical and commercial success, selling over six million copies, making it the second-best-selling Genesis game behind the original Sonic the Hedgehog. It has since been released on several compilations and downloads for various platforms, which were also generally positively received. A remastered version, developed using the Retro Engine, was released on iOS and Android devices in December 2013. Two direct sequels, Sonic the Hedgehog 3 and Sonic & Knuckles, were released in 1994.
The game's premise is similar to that of the original Sonic the Hedgehog. Sonic's nemesis, Dr. Ivo Robotnik, is planning world domination through the power of the Chaos Emeralds and an army of robots powered by trapped animals. Specific to this game, he's additionally constructing an armored space station known as the Death Egg, also for the means of world domination.