Sonic Advance | |
---|---|
Developer(s) |
Dimps Sonic Team |
Publisher(s) | |
Distributor(s) | |
Director(s) | Akinori Nishiyama |
Producer(s) |
Yuji Naka Hiroshi Matsumoto |
Artist(s) | Yuji Uekawa |
Composer(s) |
Tatsuyuki Maeda Yutaka Minobe |
Series | Sonic the Hedgehog |
Platform(s) | Game Boy Advance, Nokia N-Gage, Android |
Release |
Game Boy Advance
N-Gage
|
Genre(s) | Platform, action |
Mode(s) | Single-player, multiplayer |
Aggregate scores | |
---|---|
Aggregator | Score |
GameRankings | 83.32% |
Metacritic | 87 of 100 |
Review scores | |
Publication | Score |
EGM | 7.67 of 10 |
Famitsu | 32 of 40 |
Game Informer | 8.5 of 10 |
GamePro | 4 of 5 |
GameSpot | 7.9 of 10 |
GameSpy | 88 of 100 |
IGN | 9.1 of 10 |
Nintendo Power | 4.2 of 5 |
Sonic Advance (ソニックアドバンス Sonikku Adobansu?) is a 2001 platform game in the Sonic the Hedgehog series, developed by Dimps and Sonic Team and published in Japan by Sega for the Game Boy Advance. It was later published by THQ in North America and by Infogrames in PAL regions. It was released in Japan on December 20, 2001, in North America on February 3, 2002 and in PAL regions on March 8, 2002. There were also releases on three Twin Pack cartridges bundled with Sonic Pinball Party,Sonic Battle and ChuChu Rocket! respectively in 2005. It was one of the first Sonic games to be released on a Nintendo platform.
Sonic Advance was ported to the Nokia N-Gage on October 7, 2003 under the title SonicN. A version for Android devices was released in Japan on November 25, 2011. The game was later released on the Wii U's Virtual Console in Japan in February 2015.
The game follows Sonic and his friends as they travel through various zones in order to stop Dr. Eggman from taking over South Island. The game features four playable characters; Sonic, Tails, Knuckles and Amy. Each character has the same moveset as they did in Sonic the Hedgehog 3 and Sonic & Knuckles, with the addition of a melee attack. Each character has a special ability, such as Sonic's splice shield, Tails' flight and Knuckles' gliding and climbing abilities. In her playable 2D debut, Amy cannot perform the Spin Dash or get into ball form when jumping like the others, and must rely on her Piko Piko Hammer to defend herself, making her unique amongst the characters. Grind rails first introduced in Sonic Adventure 2 also make their first 2D appearance. Sonic and Tails can also be used at the same time during the story by inputting a cheat code at the character selection screen. When playing as both characters, the gameplay is similar to that of Sonic the Hedgehog 2: The player can only control Sonic and a CPU-controlled Tails follows him.