Silkworm | |
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![]() Cover art (NES)
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Developer(s) | Ronald Pieket Weeserik |
Publisher(s) | Tecmo, Sammy |
Composer(s) | Barry Leitch |
Platform(s) | Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, Nintendo Entertainment System, ZX Spectrum |
Release | 1988 |
Genre(s) | Horizontal scrolling shooter |
Mode(s) | Single-player, Two-player |
Review scores | |
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Publication | Score |
CVG | 87% |
Crash | 73% |
Sinclair User | 86% |
Your Sinclair | 90% |
The Games Machine | 77% |
Award | |
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Publication | Award |
Your Sinclair | Megagame |
Silkworm is a classic side scrolling shooter, developed by Tecmo and first released for arcade in 1988. In 1989 it was ported to the Amiga, Atari ST, Commodore 64, ZX Spectrum, Amstrad CPC and NES (1990) systems by The Sales Curve and released by Virgin Mastertronic.
Silkworm also spawned what many consider to be a spiritual successor to the game - SWIV. While SWIV was not a direct sequel, it followed the same core gameplay design of a helicopter/jeep team, albeit as a vertically scrolling shooter instead of a horizontally scrolling one. SWIV was described in the game's manual to mean both "Special Weapons Intercept Vehicles" and "Silkworm IV".
Silkworm was released at a time where side-scrolling shooting games were among the most popular genres - it was released at the same time as Forgotten Worlds,Sanxion,Mr. Heli and DNA Warrior.
The Spectrum version took 3 months to program from start to finish, and was a copy of the Amiga version, which was almost arcade perfect.
The game reached number three in the UK Spectrum sales charts, behind RoboCop and Dragon Ninja.
In November 1990, Virgin would rerelease Silkworm as part of the Edition 1 compilation, which also included Double Dragon, and the shoot'em ups Gemini Wing, and Xenon.