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List of video games based on RoboCop

RoboCop
Developer(s) Data East (Arcade, NES)
Quicksilver Software (Apple II)
Sakata SAS (NES)
Ocean Software (Others)
Publisher(s) Data East (Arcade, NES, Apple II, DOS )
Tandy (TRS-80)
Ocean Software (NES, DOS, other computers except Apple II and TRS-80)
Composer(s) Hiroaki Yoshida
Hitomi Komatsu
Hiroyuki
Jonathan Dunn (Ocean Software versions)
Platform(s) Arcade, Atari ST, Game Boy, Amiga, Commodore 64, Apple II, IBM PC compatible with DOS, MSX, NES, ZX Spectrum, Amstrad CPC, TRS-80 CoCo
Release date(s) 1988 (Arcade, 8 bit versions), 1989 (16 bit versions)
Genre(s) Side-scroller
Mode(s) 2 players, alternating turns (not all versions)
Review scores
Publication Score
CVG 95%
Crash 92%
Sinclair User 94%
Your Sinclair 8/10
ACE 807/1000
The Games Machine 81%
Awards
Publication Award
Crash Crash Smash
Computer and Video Games Game of the Month
RoboCop 2
Developer(s) Ocean (NES, computers except ST and Amiga)
Data East (Arcade)
Special FX Ltd. (Atari ST, Amiga)
Painting by Numbers (NES, Game Boy)
Publisher(s) Ocean (NES, Game Boy, computers)
Data East (Arcade, NES)
Epic/Sony Records (Game Boy in Japan)
Platform(s) ZX Spectrum, Commodore 64, Amstrad GX4000, Commodore Amiga, Atari ST, NES, Game Boy, Arcade
Release date(s) 1991
Genre(s) Platform, Shoot 'em up
RoboCop 3
Developer(s) Digital Image Design, Probe (NES, ZX Spectrum), Eden Entertainment Software (MD/GEN, MS, GG), Ocean (SNES)
Publisher(s) Ocean, Acclaim Entertainment
Platform(s) ZX Spectrum, Commodore 64, Commodore Amiga, Atari ST, NES, Super NES, Sega Mega Drive, Sega Master System, Sega Game Gear, IBM PC
Release date(s) 1992, 1993, 1994
Genre(s) Platform, Shoot 'em up
RoboCop
Developer(s) Titus Software
Publisher(s) MGM Interactive
Platform(s) GameCube, PlayStation 2, Xbox, PC
Release date(s) Game Boy Advance (cancelled)
  • PAL: March 15, 2002
GameCube
  • JP: March 4, 2004
PlayStation 2
  • JP: July 3, 2002
  • PAL: December 5, 2003
Xbox
  • NA: July 24, 2003
  • PAL: December 12, 2003
Genre(s) First-person shooter

RoboCop is a series of video games based on the RoboCop movie that were produced on various platforms by several companies between 1988 to 2003.

RoboCop is a run & gun and beat 'em up hybrid arcade game developed and published by Data Eastt. In the game, a player controls RoboCop who advances through various stages that are taken from the 1987 movie. The bonus screen is a target shooting range that uses a first-person perspective. The intermission features digitized voices from the actors. RoboCop was licensed to Data East by UK-based Ocean Software who in turn had obtained the rights straight from Orion Pictures at the script stage.

Numerous versions appeared for home computers and video game consoles, most of them handled by Ocean. Unlike the other home versions, the Commodore 64, Amstrad and ZX Spectrum versions were mostly original games that only loosely followed the arcade version. In addition to a different soundtrack, the boss battles are replaced with a screen where the player must shoot a man holding a woman hostage (without hitting her). The original European C64 cassette tape version was notorious for a huge number of bugs (which were cleaned up in the US disk release).

The games capture the spirit of the RoboCop film to some degree, as it involves killing generic criminals and enemy bosses, like the dangerous ED-209. Being quite popular, RoboCop was followed by several sequels (most of them handled by Ocean), including RoboCop 2, RoboCop 3, and RoboCop versus The Terminator which was developed for, but never released in arcades, and was later ported to several other consoles including the Sega Mega Drive, Super NES, Nintendo Game Boy, Sega Game Gear, and even as a final generation title for the Sega Master System in Europe.


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