Shining Force II: The Ancient Seal | |
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Developer(s) | Sonic! Software Planning |
Publisher(s) | Sega |
Director(s) | Shugo Takahashi Yasuhiro Taguchi |
Producer(s) | Hiroyuki Takahashi |
Artist(s) | Fumihide Aoki Masayuki Hashimoto |
Composer(s) | Motoaki Takenouchi |
Series | Shining |
Platform(s) | Sega Genesis/Mega Drive |
Release date(s) |
Sega Mega Drive Virtual Console PlayStation 3 & Xbox 360 (as part of Sonic's Ultimate Genesis Collection) PC January 26, 2011 (Steam) |
Genre(s) | Tactical role-playing game |
Mode(s) | Single-player |
Shining Force II (シャイニング・フォースII 古えの封印 Shainingu Fōsu Tsū: Inishie no Fūin?, lit. "Shining Force II: The Ancient Seal"), is a tactical role-playing game for the Mega Drive/Genesis console developed by Sonic! Software Planning in 1993. Its storyline is not directly connected to the original Shining Force, although a Game Gear title Shining Force Gaiden: Final Conflict links the two games' plots.
The game is much longer than the first, and more free-roaming. There is no chapter system, so the player can return to previously visited parts of the world. There are also two different ways of promoting many characters.
This game was re-released on the Wii Virtual Console in Europe on October 3, 2008 and in North America on October 6, 2008. It also appears in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3 and as a standalone game on Steam.
Shining Force II is a tactical role-playing game. The player assumes the role of the Shining Force leader, Bowie. When not in combat, the player can explore towns and other locales, talk with people, and set the members and equipment of the army. Some towns have a headquarters where the player can inspect and talk with his allies. While roaming through town or moving throughout the world, one can find both visible and hidden treasures and interact with certain objects.
Each ally unit is represented by a character with a background and personality. Some of these characters are hidden, requiring specific events to occur before they will join the force. Each ally unit also has a class, which defines the abilities for that unit. These abilities range from what type of weapons they can use to what kind of spells they can learn. Units can become stronger by fighting enemies and performing various actions which gives them experience points (EXP), which allow them to gain levels. Once a unit reaches level 20, that character has the ability to advance to more powerful class through promotion. Some characters have two different classes they may be promoted to, one of which is only accessible using a special hidden item.