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Shadow of Rome

Shadow of Rome
Shadow of Rome cover.jpg
North American cover art
Developer(s) Capcom Production Studio 2
Publisher(s) Capcom
Director(s) Motohide Eshiro
Producer(s) Yoshinori Ono
Designer(s) Hiroto Nishitani
Programmer(s) Tsuyoshi Misawa
Writer(s)
  • Hiroshi Yamashita
  • Motohide Eshiro
Composer(s) Yoshino Aoki
Platform(s) PlayStation 2
Release date(s)
  • EU: February 4, 2005
  • NA: February 8, 2005
  • JP: March 10, 2005
Genre(s) Action, hack and slash, stealth
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 75/100
Review scores
Publication Score
Eurogamer 6/10
Famitsu 33/40
Game Revolution C
GameSpot 8.2/10
GameSpy 3.5/5 stars
IGN 7.6/10
OPM (US) 4/5 stars

Shadow of Rome (Japanese: シャドウオブローマ Hepburn: Shadouoburōma?) is a 2005 hybrid hack and slash/stealth video game, with elements of vehicular combat, developed and published by Capcom for the PlayStation 2. The game was released in Europe and North America in February, and in Japan in March.

The plot is a fictionalized version of the assassination of Julius Caesar, focusing on two characters, Agrippa, a soldier whose father is accused of murdering Caesar, and who is forced to fight in the gladiatorial arenas, and Octavianus, who sets about proving Agrippa's father's innocence.

The game received favorable reviews. Originally conceived as the first part of a franchise aimed at a specifically western audience, the sequel was in the early stages of development when the first game was released. However, due to poor sales, particularly in North America, executive producer Keiji Inafune decided to scrap the franchise, and Shadow of Rome 2 ultimately became Dead Rising.

Shadow of Rome is a hack and slash/stealth game played from a third-person perspective. The hack and slash parts of the game involve close quarters combat with weapons, and vehicular combat elements in the form of chariot racing. The stealth portions of the game involve basic stealth gameplay and some rudimentary puzzle-solving.


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Wikipedia

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