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Scarface: The World Is Yours

Scarface: The World Is Yours
The World is Yours.jpg
Developer(s) Radical Entertainment
Publisher(s) Sierra Entertainment
Distributor(s)
Producer(s)
  • Cam Weber
  • Stephen Van der Mescht
Designer(s) Pete Low
Programmer(s) Tom Legal
Artist(s) Michel Bowes
Writer(s) David McKenna
Composer(s) Marc Baril
Platform(s) PlayStation 2, Xbox, Windows, Wii
Release date(s) PS2,Xbox,Windows
  • NA: October 10, 2006
  • EU: October 13, 2006
Wii
  • NA: June 12, 2007
  • EU: July 6, 2007
Genre(s) Action-adventure
Mode(s) Single-player
Review scores
Publication Score
PC PS2 Wii Xbox
Eurogamer 7/10 7/10
Game Informer 8.5/10
GameSpot 6/10 6.4/10 5.8/10 6.6/10
GameSpy 4/5 stars
IGN 8.7/10 8.7/10 8.5/10 8.7/10
Nintendo Power 7.5/10
OPM (US) 3.5/5 stars
OXM (US) 4.5/10
PC Gamer (US) 82%
Aggregate score
Metacritic 73/100 75/100 71/100 76/100

Scarface: The World Is Yours is a 2006 open world action-adventure video game developed by Radical Entertainment for PlayStation 2, Xbox and Windows. It was published by Sierra Entertainment, and distributed by Universal Interactive. In 2007, a version with enhanced graphics was released for the Wii. An Xbox 360 version was also being developed, but was cancelled.

The game is not a direct adaptation of the 1983 film directed by Brian De Palma, but is instead an unofficial pseudo-sequel which changes the end of the film so that Tony Montana (originally played by Al Pacino) survives, and sets about exacting revenge on those who ousted him from power by re-establishing his drug empire in Miami. The game features Al Pacino's likeness in the character of Montana, but Pacino does not voice the character, as he and the game's producers felt his voice had changed too much since 1983. Instead, Montana is voiced by André Sogliuzzo, who was personally selected by Pacino himself. Actors from the original film who did voice work for the game include Steven Bauer, Robert Loggia and Al Israel.

The game received mixed to positive reviews, with many critics comparing it favorably to both 2002's Grand Theft Auto: Vice City (which itself was influenced by the Scarface film) and 2004's Grand Theft Auto: San Andreas. It was also praised for maintaining the tone of the film, for its humor, and for the accuracy of the depiction of Montana himself. The game was also a commercial success, selling over one and a half million units across all platforms.


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