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Saw (video game)

Saw
The box art features the face of an antique-looking Billy doll. The face is gold in color and is shiny. It has red eyes and red lips. The word "Saw" in red letters is in the center.
North American box art
Developer(s) Zombie Studios
Publisher(s) Konami
Distributor(s) Lionsgate Films
Producer(s) David Cohen
Writer(s) treatment by
James Wan
Leigh Whannell
story by
John Williamson
Chris Harding
Ian Vogel
Composer(s) Alex Guilbert
Series Saw
Engine Unreal Engine 3
Platform(s) Microsoft Windows
PlayStation 3
Xbox 360
Release PlayStation 3, Xbox 360
  • NA: October 6, 2009
  • AU: December 3, 2009
  • EU: November 20, 2009
Microsoft Windows
  • WW: October 22, 2009
Genre(s) Survival horror
Mode(s) Single-player
Aggregate score
Aggregator Score
Metacritic 59/100 (X360)
59/100 (PS3)
55/100 (PC)
Review scores
Publication Score
Game Informer 6/10
GamePro 3.5/5
GameSpot 6.5/10
GameTrailers 6.3/10
Giant Bomb 6/10
IGN 7.5/10
OXM (US) 4.5/10
X-Play 2/5

Saw, also known as Saw: The Video Game, is a survival horror video game that was developed by Zombie Studios and published by Konami. The game launched on the PlayStation 3 and Xbox 360 consoles, with a downloadable version released soon after for the Microsoft Windows platform. The game was first released on October 6, 2009, in North America and was released later that year in other regions. The Microsoft Windows version was released on October 22, 2009. Being a tie-in game of the Saw film series, the game is set between the first and second films.

In Saw, The Jigsaw Killer has healed Detective David Tapp from his gunshot wound, and places him in an abandoned insane asylum to teach him a lesson in life appreciation. Obsessed, Tapp traverses the asylum and gathers clues along the way in hopes of finally apprehending Jigsaw. As he progresses through the asylum, he encounters several people with past and current connections to him, whom he must save. The asylum also has inhabitants who are in games of their own, ordered to kill Tapp. Along the way, Tapp uncovers the origins of Jigsaw and the motives behind his tests. The development team brought in the Saw creators James Wan and Leigh Whannell to help with the storyline and create new trap designs exclusive to the game.

Upon release, Saw received mixed reviews. It was praised for the storyline and multiple endings, as well as the immersive environment that is true to the Saw film series. The controls and combat system, however, were panned by critics. Since Konami purchased the publishing rights after former publisher Brash Entertainment went bankrupt, Konami had a significant input on the games' final outcome. They stated that they had plans to make Saw their next big franchise as well as a spiritual successor to their other survival horror series, Silent Hill. A sequel, Saw II: Flesh & Blood, was released on multiple platforms on October 19, 2010.


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Wikipedia

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