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SD Gundam G Generation


SD Gundam G Generation is a series of strategy-RPG video games that focus on the Gundam anime franchise.

The G Generation series technically began in 1996, when Bandai released a series of six games for Nintendo's Super Famicom console's Sufami Turbo add-on, each focusing on a particular era from the Gundam multiverse. A Generation focused on the One Year War, B Generation focused on the Gryps Conflict, and so forth up to F Generation, which covered the plot of G Gundam. Instead of continuing the obvious progression and making a G Generation game themed about Gundam Wing, Bandai held on to the title. Since "G" was often used as an abbreviation for "Gundam", it was decided that G Generation would encompass a wider scope. When it was finally released in 1998 for the PlayStation, G Generation covered the plot for Mobile Suit Gundam through Char's Counterattack and featured characters from the remaining Universal Century series as well as G Gundam, Gundam Wing and Gundam X.

The G Generation's most distinctive feature is the fact that the machines are always depicted in a super deformed fashion. This may be to prevent problems with the different proportions used in various Gundam series, but a larger reason may be the fact that Sunrise has been known to charge a heavy licensing fee for full-sized versions of their mecha to appear in video games, a problem which also plagues the Super Robot Wars series of video games.


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