Rune Factory: A Fantasy Harvest Moon |
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Developer(s) | Neverland Co., Ltd. |
Publisher(s) | |
Producer(s) | Yoshifumi Hashimoto |
Artist(s) | Minako Iwasaki |
Composer(s) | Tomoko Morita |
Series | Rune Factory |
Platform(s) | Nintendo DS |
Release date(s) | |
Genre(s) | Simulation, role-playing video game |
Mode(s) | Single-player, Nintendo Wi-Fi Connection |
Aggregate score | |
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Aggregator | Score |
Metacritic | 79 of 100 |
Review scores | |
Publication | Score |
Famitsu | 33 of 40 |
Game Informer | 5.75 of 10 |
GameSpot | 7.5 of 10 |
GameSpy | |
GameZone | 9.1 of 10 |
IGN | 8.4 of 10 |
NGamer | 83% |
Nintendo Power | 7 of 10 |
ONM | 74% |
X-Play | |
The A.V. Club | B+ |
Rune Factory: A Fantasy Harvest Moon (ルーンファクトリー -新牧場物語- Rūn Fakutorī -Shin Bokujō Monogatari-?, literally "Rune Factory: A New Farm Story") is a simulation/role-playing video game developed by Neverland Co., Ltd. and published by Marvelous Interactive Inc., Natsume, and Rising Star Games for the Nintendo DS handheld video game console.
Rune Factory is a fantasy farm simulation game and a spin-off of the Story of Seasons video game series, celebrating the 10th anniversary of the franchise. It is described by Yoshifumi Hashimoto (longtime producer of the Harvest Moon series) as "Harvest Moon where you wield a sword." Rune Factory 4 is the most recent game of the series, released in Japan as of July 19, 2012.
The game mechanics-wise stays true to its original roots. In 10 seconds, the ten in-game minutes pass, creating a second/minute ratio, like in most Harvest Moon games. The player can still grow crops, and swinging tools for the farm but decreases stamina. However, the usual game mechanic of purchasing animals has been replaced by defeating monsters in dungeons, using a similar fighting mechanic to the SNES and GBA Legend of Zelda games. The player can befriend monsters, and in return, they help the player in battle or provide sellable goods. The player can also upgrade farm equipment to make the game easier.