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Rhapsody: A Musical Adventure

Rhapsody: A Musical Adventure
Rhapsody Box Art.jpg
North American PlayStation cover art
Developer(s) Nippon Ichi Software
Publisher(s)
  • PlayStation
  • Nintendo DS
Director(s) Kōichi Kitazumi
Producer(s)
  • Sōhei Niikawa
  • Kōichi Kitazumi
Designer(s)
  • Sōhei Niikawa
  • Ryōji Nomura
Artist(s)
  • Ryōji Nomura
  • Noriaki Kitamura
  • Masayuki Aikawa
Writer(s) Sōhei Niikawa
Kōichi Kitazumi
Composer(s) Tenpei Satō
Platform(s) PlayStation, PlayStation Network, Nintendo DS
Release date(s)
  • PlayStation
    • JP: December 17, 1998
    • NA: July 30, 2000
  • PlayStation Network
    • JP: December 21, 2006
  • Nintendo DS
    • JP: August 7, 2008
    • NA: September 23, 2008
    • AU: March 26, 2009
    • EU: March 27, 2009
Genre(s)
Mode(s) Single-player
Review scores
Publication Score
DS PS
AllGame N/A 4.5/5 stars
EGM N/A 6.67 / 10
GameFan N/A 70%
Game Informer 5.5 / 10 6.75 / 10
GamePro 4/5 stars 3.5/5 stars
Game Revolution C− D+
GameSpot 6 / 10 5.9 / 10
GameZone 7.6 / 10 N/A
IGN 6.6 / 10 7.3 / 10
OPM (US) N/A 3/5 stars
Aggregate scores
GameRankings 69% 68%
Metacritic 67 / 100 N/A

Rhapsody: A Musical Adventure, released in Japan as The Puppet Princess of Marl Kingdom (マール王国の人形姫 Māru-ōkoku no Ningyō-hime?) is a tactical role-playing game for the PlayStation from Atlus USA and Nippon Ichi Software, the creators of Disgaea, and is part of the Marl Kingdom series.

It was released four times in Japan — once in 1998, then again as The Adventure of Puppet Princess + 1 in 1999, and then again as The Adventure of Puppet Princess (PSone Books) in 2001, and then a fourth time for the Nintendo DS on August 7, 2008. The game was released in the United States, in 2000 and in 2008 and is the only game in the main series to be released outside Japan. A version of the game was also released on mobile phones.

Rhapsody, along with its sequels, are considered musical RPGs, meaning in place of FMV cutscenes, there are musical numbers, complete with vocals. The game is also known for its "overwhelming cuteness" and low level of difficulty. Although this may make the game seem geared towards a younger audience, in Japan, the game and series in general has seen much success.

When starting a new game, the player can select a game difficulty (easy, normal, or hard), which affects how long it will take to finish the game. The player selects different places on the world map and encounters random encounter battles, such as in the Dragon Quest series. Unlike most role-playing video games, the player can save at any time, except during battle.


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Wikipedia

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