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Resident Evil Code: Veronica

Resident Evil – Code: Veronica
RECV boxart.jpg
North American Dreamcast cover art
Developer(s) Capcom
Nextech
Publisher(s)
Director(s) Hiroki Kato
Producer(s) Shinji Mikami
Programmer(s) Yukihiko Tani
Artist(s) Junichi Ota
Composer(s) Takeshi Miura
Series Resident Evil
Platform(s) Dreamcast
PlayStation 2 (X)
GameCube (X)
Xbox 360 (X HD)
PlayStation 3 (X HD)
Release
Genre(s) Survival horror
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings 94%
Review scores
Publication Score
AllGame 4.5/5 stars
Edge 8/10
EGM 9.7/10
Famitsu 35/40
GamePro 4.5/5 stars
Game Revolution A-
GameSpot 9.5/10
IGN 9.2/10
Code: Veronica
Author S. D. Perry
Country United States
Language English
Series Resident Evil
Genre Horror
Publisher Pocket Books
Publication date
December 1, 2001
Media type Print (Paperback)
Pages 230
ISBN
OCLC 433622107
Preceded by Nemesis
Followed by Umbrella Chronicles SIDE A & SIDE B

Resident Evil – Code: Veronica, known in Japan as Biohazard – Code: Veronica, is a survival horror video game developed and published by Capcom and originally released for the Dreamcast in 2000 . It is the fourth major installment in the Resident Evil series and the first to debut on a non-Sony platform, in contrast to the first three installments which were originally released on the PlayStation. The story takes place three months after the events of Resident Evil 2 (1998) and the concurrent destruction of Raccoon City as seen in Resident Evil 3: Nemesis (1999). It follows Claire Redfield, her brother Chris Redfield, and friend Steve Burnside in their efforts to survive a viral outbreak at both a remote prison island in the Southern Ocean and a research facility in Antarctica. The game retains the traditional survival horror controls and gameplay seen in previous series installments; however, unlike the pre-rendered backgrounds of previous games, Code: Veronica utilizes real-time 3D environments and dynamic camera movement.

Code: Veronica was developed in tandem with Resident Evil 3: Nemesis. Although not a numbered release, the developers describe the game as the true sequel to Resident Evil 2. Code: Veronica has received critical acclaim, and has been considered both among the best Resident Evil and Dreamcast games of all-time. An updated version of the game, titled Code: Veronica X, includes new cutscenes along with mild graphical changes. This revision was released for the Dreamcast in Japan and for the PlayStation 2 worldwide in 2001, eventually being ported to the GameCube in 2003. A high-definition remaster was released for the Xbox 360 and PlayStation 3 in 2011.


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