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Real Racing

Real Racing
Real Racing Poster.jpg
Developer(s) Firemint
Publisher(s) Firemint
Series Real Racing
Platform(s) iOS
Release date(s)
  • WW: June 8, 2009
Real Racing GTI
  • WW: October 22, 2009
Genre(s) Racing
Mode(s) Single player, Online Multiplayer
Aggregate scores
Aggregator Score
GameRankings 95.83%
Metacritic 88/100
Review scores
Publication Score
IGN 9/10
148 Apps 5/5 stars
Appvee 5/5 stars
Pocket Gamer 9/10
Slide to Play 4/4
TouchGen 5/5 stars
Award
Publication Award
Slide to Play Game of the Year (2009)

Real Racing is a 2009 racing game developed and published by Firemint for iOS. It was released on June 8, 2009 for iPhone and iPod Touch, and later a HD version was released for the iPad, which featured improved graphics to take full advantage of the iPad's capabilities. The game was a critical and commercial success, and has led to two sequels; Real Racing 2 in 2010 and Real Racing 3 in 2013.

The player is given five different control methods from which to choose: Method A features accelerometer steering (tilting the physical device to the left to turn left and to the right to turn right), auto accelerate and manual brake; Method B features accelerometer steering, manual accelerate and manual brake; Method C features touch to steer (where the player touches the left side of the touchscreen to turn left, and the right side to turn right), auto accelerate and manual brake; Method D features a virtual on-screen steering wheel to steer, auto accelerate and manual brake; Method E features a virtual steering wheel to steer, manual accelerate and manual brake. Within each of these options, the player can modify the amount of brake assist. In Methods A and B, the accelerometer sensitivity can also be modified.

In career mode, the player begins with only one available race; a "Hatch qualifier", in which they must complete a single lap in under one minute fifteen seconds to qualify for the next race. As each race is cleared, the next race becomes available. The game is divided into four sections, determined by the type of car; "Hatch", "Sedan", "Muscle" and "Exotic". Each section is further divided into three levels of difficulty; "Class C" is the easiest, followed by "Class B", with "Class A" being the hardest. Career races can include up to five AI opponents.


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Wikipedia

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