Real Bout Fatal Fury | |
---|---|
Developer(s) | SNK |
Publisher(s) | SNK |
Series | Fatal Fury |
Platform(s) | Arcade, Neo Geo, Neo-Geo CD, Sega Saturn, PlayStation, PlayStation 2, PlayStation Network, Virtual Console |
Release |
Arcade
Neo Geo
|
Genre(s) | Fighting game |
Mode(s) | Single-player, two-player |
Cabinet | Upright |
Arcade system | Neo Geo |
Review scores | |
---|---|
Publication | Score |
EGM | 8.75/10 (Neo Geo) |
Maximum | (Neo Geo) |
Next Generation | (Neo Geo) |
Real Bout Fatal Fury (リアルバウト餓狼伝説 Rearu Bauto Garō Densetsu?, "Real Bout Legend of the Hungry Wolf") is a 1995 fighting game released by SNK for the Neo-Geo arcade and home platforms. It is the fifth installment in the Fatal Fury series, following Fatal Fury 3: Road to the Final Victory. Ports of Real Bout were released for the Neo-Geo CD, PlayStation (in Japan and the PAL region) and the Sega Saturn (in Japan, requires SNK's 1MB RAM cartridge for the system). The game was later included in Fatal Fury Battle Archives Vol. 2, a compilation released for the PlayStation 2.
Real Bout changes the play controls from the previous Fatal Fury games, reducing the number of attack buttons from four to three: a standard punch and kick button, a "Strong Attack" button which can be either a stronger punch or kick attack, depending on the character. The game retains the three-plane "oversway" system from Fatal Fury 3, which features a main lane for fighting, with foreground and background planes used to avoid attacks or leap towards the opponent. A dedicated button is now used to make an "oversway" (or change plane) towards the background or foreground.
Real Bout introduces a Power Gauge, which fills up as the player performs normal or special techniques against their opponent or defend themselves, similar to many super move gauges featured in other fighting games. The Power Gauge allows players to perform one of three types of Special Techniques, depending of the level of the Power Gauge.