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Ratchet & Clank Collection

Ratchet & Clank Collection
Developer(s) Insomniac Games
Idol Minds (PS3 port)
Mass Media Inc. (Vita port)
Publisher(s) Sony Computer Entertainment
Composer(s) David Bergeaud
Series Ratchet & Clank
Platform(s) PlayStation 3, PlayStation Vita
Release date(s) PlayStation 3
  • AU: June 28, 2012
  • EU: June 29, 2012
  • NA: August 28, 2012
  • JP: September 6, 2012
PlayStation Vita
  • NA: July 29, 2014
  • EU: July 2, 2014
  • AU: July 9, 2014
Genre(s) Platform
Mode(s) Single-player, multiplayer (online)

Ratchet & Clank Collection (known as The Ratchet & Clank Trilogy in Europe and Ratchet & Clank 1+2+3 in Japan) is a high-definition remastered collection. The collection includes the original three PlayStation 2 games, Ratchet & Clank, Going Commando, and Up Your Arsenal in native 720p @ 60fps and includes 720p stereoscopic 3D support @ 30fps. It also includes the multiplayer of Up Your Arsenal over the PlayStation Network. It includes a Trophy set for each game. All of the games in this collection have been re-rated E10+ by the ESRB; they were originally rated T since the E10+ rating didn't exist at the time these games were released on the PlayStation 2.

Originally leaked by Amazon France on March 2, 2012, it was announced by Insomniac Games and Sony Computer Entertainment on March 15, 2012. It was developed by Insomniac Games in conjunction with Idol Minds. In North America, the game, along with the God of War Saga and the inFamous Collection, are the first in Sony's new line of PlayStation Collections released on August 28, 2012.

A PlayStation Vita port of the Collection was officially announced on May 29, 2014, and released on July 2 in Europe. The Vita version is ported by Insomniac Games in conjunction with Mass Media Inc.. It was released in North America on July 29, 2014.

The original release of the Ratchet & Clank Collection received generally positive reviews. The collection was praised for the quality of the stereoscopic 3D modes, but was criticzed for its dated graphics and lack of new content, particularly the unchanged difficulty level. The Vita version received mixed reviews. While the port's smooth framerate was complimented, the technical issues were heavily criticized.


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