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Raiden IV

Raiden IV
North American cover art
North American cover art
Developer(s) MOSS
Publisher(s)
Series Raiden
Platform(s) Arcade, Xbox 360 PlayStation 3 (PSN), Microsoft Windows
Release Arcade:
  • JP: June 7, 2007
  • JP: March 29, 2012
(NESiCAxLive)
Xbox 360:
  • JP: October 2, 2008
  • NA: September 9, 2009
PlayStation 3:
  • JP: May 13, 2014
  • NA: April 29, 2014
  • EU: May 28, 2014
  • HKG: April 30, 2014
Microsoft Windows:
  • WW: September 3, 2015
Genre(s) Vertical scrolling shooter
Mode(s) Single player, 2 player Co-op
Cabinet Upright
Arcade system Taito Type X
NESiCAxLive
Aggregate scores
Aggregator Score
GameRankings 66%
Metacritic 63%
Review scores
Publication Score
1UP.com 7.5/10
IGN 6/10

Raiden IV (雷電IV Raiden Fō?) is a vertical scrolling shooting video game developed by MOSS that was first released for the arcades in Japan in 2007. A home conversion was produced for the Xbox 360 in 2008. A later version was released for Taito's NESiCAxLive. An updated version of the game, entitled Raiden IV: OverKill has also been released for the PlayStation 3, and Microsoft Windows.

The gameplay of Raiden IV is identical to its prior instalments, although its level design is different than Raiden III, but it is exactly the same as Raiden II, as the player starts from in-land, over the farms. In later levels the game progresses through a vast cityscape, into the sky, and finally onward to space. The player faces many enemies, powerful stages, and fearsome bosses. The Flash Shot System, first introduced in Raiden III, returns in IV. Multipliers are given for destroying enemies that just appeared on screen; the faster players destroy enemies, the higher the bonuses are.

As with previous Raiden titles, the ship fires simultaneously with two weapons: the main weapon and the sub-weapon. Weapons have a power level, which increases by collecting individual powerups. In addition there are bombs that fill more or less the whole screen, harming enemies and dissolving all enemy shots. At the beginning of the game or after the player dies, the default weapons are a three-way Vulcan (see below), a marked increase of firepower over the one-way Vulcan of the previous Raiden games, no secondary weapon and three bombs (the number of bombs can be altered as a game option). The weapons, bombs and bonus items, like fairies, in Raiden III are retained and works the same as before in this game.


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