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Pursuit Force: Extreme Justice

Pursuit Force: Extreme Justice
Pursuit Force - Extreme Justice Coverart.png
PAL game cover
Developer(s) Bigbig Studios
Publisher(s) SCEE, SCEA
Composer(s) Richard Jacques
Jeff Tymoschuk
Platform(s) PlayStation Portable
Release
  • EU: December 7, 2007
  • AU: December 13, 2007
  • NA: January 29, 2008
Genre(s) Vehicular combat
Mode(s) Single-player, multiplayer
Aggregate score
Aggregator Score
Metacritic 73/100
Review scores
Publication Score
Edge 6/10
EGM 6/10
Eurogamer 7/10
Game Informer 7.25/10
GamePro 3.5/5 stars
Game Revolution B−
GameSpot 7.5/10
GameSpy 3.5/5 stars
GameTrailers 8/10
GameZone 7.5/10
IGN (US) 8/10
(UK) 7.4/10
PSM 4.5/5 stars

Pursuit Force: Extreme Justice is a vehicular combat video game, developed by Bigbig Studios for the PlayStation Portable, released in 2007. It is the sequel to Pursuit Force. A PlayStation 2 version was announced, but never released.

The player controls the Pursuit Force Commander, assigned with the task of taking down the biggest gangs at large in Capital State: The Syndicate: British bank robbers, The Raiders: professional pirates with a focus on stealing cargo, and the returning gangs of The Warlords and The Convicts, from the original Pursuit Force game. The objective is to eliminate the 'boss' of each gang, using any means necessary.

The game takes place 2 years after the events in the original. The wedding of the Commander and his teammate Sarah Hunter is interrupted by the Convicts, who have escaped from prison once again to take revenge on the Pursuit Force. Shortly afterwards, a police chase commences.

Shortly after stopping the Convicts, Pursuit Force is about to apprehend Billy Wilde. Suddenly, a new police task force called Viper Squad appears to handle the situation themselves. Realizing they are unable to do much with Viper Squad, they return to handling cases which results in the arrival of the Syndicate as well as the Raiders. During a fight against the Raiders and Warlords, the Warlords' lieutenant kills Sarah, leaving the Commander in much grief.

Pursuit Force goes back to piecing together parts of the puzzle as they rescue nuclear physicist Dr. Pertwee to find out why the criminals are cooperating. During a mission of ambush on the Syndicate, they find out the Syndicate Lieutenant is in fact an MI:5 spy named Lucy, adding more to the complication of affairs as she is attempting to find who is carrying a majority of the nuclear weapons. It seems that the Convicts, Syndicate, and Raiders are merely the deliverers of the nuclear cargo, as it is the Warlords who intend with their own reasons to launch nukes at Capital City. The weaker gangs' leaders are summarily defeated and just as it seems like most of the cases are closed, a mole damages the Pursuit Force headquarters and injures the Chief.

As they try to figure out who is the mole of the Pursuit Force, it seems all fingers are pointed at the Recruits; Ashley, Preach and Gage. To add to the matters, a new unnamed masked gang begins terrorizing the city. Adding more to the issue, it is only after battling the Warlord General that it is revealed that Viper Squad Commander Decker is the one behind the entire plot. While the Warlords have gone rogue already, Viper Squad intend to start a fascist police state in Capital City and have begun a campaign of terror on the innocents. During the President's visit to the city, his Viper convoy begins to attack him and the masked gang is revealed to have actually been members of Viper.


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