Punch-Out!! | |
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North American Punch-Out!! arcade flyer
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Developer(s) | Nintendo IRD |
Publisher(s) | Nintendo |
Producer(s) | Genyo Takeda |
Composer(s) | Koji Kondo |
Series | Punch-Out!! |
Platform(s) | Arcade |
Release date(s) | |
Genre(s) | Sports, fighting |
Mode(s) | One player |
Cabinet | Upright |
CPU |
Zilog Z80 @ 4 MHz, Ricoh 2A03 @ 1.789772 MHz |
Sound |
Ricoh 2A03 @ 1.789772 MHz, Sanyo VLM5030 Speech Synthesizer @ 3.58 MHz |
Display |
Raster, dual 19" horizontal monitors, 256×480 resolution (256×240 per screen), 60 Hz refresh rate, 1025 colors on screen, 3072 color palette |
Punch-Out!! (パンチアウト!! Panchi-Auto!!?) is a boxing arcade game by Nintendo, originally released late 1983. It was the first in a series of successful Punch-Out!! games, producing an arcade sequel known as Super Punch-Out!!, a spin-off of the series titled Arm Wrestling, a highly popular version for the NES originally known as Mike Tyson's Punch-Out!!, and Super Punch-Out!! for the SNES.
The arcade game introduced recurring video games characters such as Glass Joe, Piston Hurricane, Bald Bull, and Mr. Sandman. It is also notable as the debut project for composer Koji Kondo, who would later go on to write music in the Super Mario and The Legend of Zelda series.
In the game, the player assumes the role of a green-haired boxer (sometimes claimed to be Little Mac from the NES versions), known by three initials the player chooses when the game begins. During matches, the player's boxer is viewed from behind as a wireframe so the opponents can be seen. The player must time his punches, dodges and blocks in order to defeat the opposing boxer. Hints are given as to the opponents next move by subtle eye changes (the whites of the eyes flash yellow), but the player must ultimately predict what moves the opponent will make and react appropriately.