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Power Drift

Power Drift
Power Drift arcade flyer.jpg
Arcade flyer
Developer(s) Sega AM2
Activision (Home Computers)
Copya Systems (PCE)
Publisher(s)
Director(s) Yu Suzuki
Producer(s) Yu Suzuki
Designer(s) Yu Suzuki
Composer(s) Hiroshi Kawaguchi
Platform(s) Arcade, Amiga, Amstrad CPC, Atari ST, Commodore 64, Dreamcast, MS-DOS, MSX, PC Engine, Sega Saturn, ZX Spectrum, Nintendo 3ds
Release date(s) Arcade
  • JP: 1988
Amiga
  • EU: 1989
Amstrad CPC
  • EU: 1989
Atari ST
  • EU: 1989
Commodore 64
  • EU: 1989
MS-DOS
  • EU: 1989
MSX
  • EU: 1989
ZX Spectrum
  • EU: 1989
PC Engine
  • JP: April 13, 1990
Sega Saturn
  • JP: February 26, 1998
Genre(s) Kart racing
Mode(s) Single player
Arcade system Sega Y Board
Display Raster 320 x 224 pixels (Horizontal),
24,576 out of 2,097,152 colors

Power Drift (パワードリフト Pawā Dorifuto?) is a kart racing arcade game released by Sega in 1988. This racing game made much use of sprite-scaling to create a 3D effect, similar to contemporaries Out Run and Hang-On.

The object is to finish each race in third place or better in order to advance to the next stage. Players have the option of continuing if they finish the race in fourth place or lower before the game is over. However, the player's score will not increase upon continuing the game.

The tracks have a roller coaster feel to them, with lots of steep climbs and falls, as well as the ability to "fall" off higher levels. To add to this feeling, the sit-down cabinet was built atop a raised hydraulic platform, and the machine would tilt and shake quite violently. Each circuit, labeled from "A" to "E" has a certain theme to it (for example, circuit A has cities, circuit B has deserts, circuit C has beaches, etc.) in a series of five tracks. There are also four laps for each course. Course A was Springfield Ovalshape, Foofy Hilltop, Snowhill Drive, Octopus Oval and Curry De Parl, Course B was Swingshot City, Phantom Riverbend, Octangular Ovalshape, Charlotte Beach and Highland Spheres, Course C was Bum Beach, Jason Bendyline, Nighthawk City, Zanussi Island and Wasteman Freefall, Course D was Mexico Colours, Oxygen Desert, Jamie Road, Monaco Da Farce and Blow Hairpin, Course E was Aisthorpe Springrose Valley, Patterson Nightcity, Lydia Rightaway, Bungalow Ridgeway and Karen Longway, The two extra stages with Courses A,C and E resemble an jet fighter from After Burner II and Courses B and D resemble a superbike from Super Hang-On.


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