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Post Mortem (game)

Post Mortem
European cover art
European cover art
Developer(s) Microïds
Publisher(s) Microïds (France)
The Adventure Company (North America)
DreamCatcher Interactive
Designer(s) Stéphane Brochu
Engine Virtools
Platform(s) Windows
Release
  • EU: November, 2002
  • NA: February 28, 2003
Genre(s) Adventure
Mode(s) Single-player
Aggregate score
Aggregator Score
GameRankings 71.64%
Review scores
Publication Score
Adventure Gamers 2/5 stars
CGW 3/5 stars
GameSpot 6.7/10
IGN 7.9/10

Post Mortem is a murder mystery adventure game by Microïds, released in 2002. Its sequels are Still Life and Still Life 2. The game was also released in French, Italian, German and Spanish.

Post Mortem uses a first-person player view and a point and click user interface, using only the mouse for control. This slightly differs in its sequel, Still Life, however as it is a third person game.

Different cursors appear over portions of the screen to show the player what will happen when it is clicked on.

Gus' notebook is used to collate both the menu system of the game and the place to view documents obtained within the game.

Microïds developed and completed Post Mortem in ten months using Virtools Dev. An in-house team of 27 people created the game. This included 8 graphic artists, 5 animators and 6 programmers. To ensure the game had variety and no linear storyline, Microïds used a software called "Natural Dialog Engine".Post Mortem was later followed by a spin-off series, Still Life, which has currently produced two games. On September 19, 2008 a new Still Life series website was opened, covering the three games.

The reception of Post Mortem was mixed, with a range of review scores ranging from 43, from Game Revolution to a high 87 from PC Game World.


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