Patapon | |
---|---|
Developer(s) |
Pyramid SCE Japan Studio |
Publisher(s) | Sony Computer Entertainment |
Director(s) | Ejun |
Producer(s) | Junichi Yoshizawa |
Designer(s) | Hiroyuki Kotani |
Programmer(s) | Hayato Ikeda |
Artist(s) | Rolito |
Composer(s) | Kemmei Adachi Daisuke Miyake |
Series | Patapon |
Platform(s) | PlayStation Portable |
Release date(s) | |
Genre(s) | Rhythm game, god game |
Mode(s) | Single-player |
Aggregate score | |
---|---|
Aggregator | Score |
Metacritic | 87% |
Review scores | |
Publication | Score |
Edge | 8/10 |
Game Informer | 8.75 |
GameSpot | 9.0 |
IGN | 9.2 |
X-Play | 4 out of 5 |
Patapon (パタポン?) is a video game published for the PlayStation Portable handheld game console combining gameplay features of a rhythm game and a third-person god game. The title is created from two Japanese onomatopoeia, pata (marching) and pon (drumming). The game is presented in a cartoonish, silhouetted two-dimensional environment, and features the player acting as a deity who commands an army of caricatured miniature tribal creatures by beating traditional talking drums. The game was developed by Pyramid and produced by Japan Studios.
Patapon is a video game that the player controls in a manner similar to rhythm games. The player is put in direct control of a tribe of Patapon warriors; to command the warriors, the player inputs specific sequences using the face buttons on the PSP, each representing a "talking drum", in time to a drum rhythm. These sequences order the tribe to move forward on the linear battlefield, attack, defend, and other actions. If the player inputs an unknown sequence or enters them off the main rhythm, the tribe will become confused and stop whatever they are doing. However, repeatedly entering a proper sequence in sync with the rhythm will lead the tribe into a "Fever" increasing their attack and defensive bonuses. The tribe will stop doing anything after performing the last entered command if the player does not enter any more commands. For example, some commands are square, square, square, circle (Pata, Pata, Pata, Pon.), which has them march forward and circle, circle, square, circle (Pon, Pon, Pata, Pon.), which makes them attack.
The game is divided into several missions. Prior to each mission, the player can recruit new troops and assemble formations, equip troops with weapons and armor gained from the spoils of war or crafted from certain minigames. The player can return to an earlier mission to acquire additional resources and equipment to build up their troops before a larger battle.