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Palace of the Silver Princess

Palace of the Silver Princess ("green version")
B3 Palace of the Silver Princess.jpg
The published cover of Palace of the Silver Princess, with art by Erol Otus. The artwork depicts an adventurer confronting a decapus.
Code B3
TSR Product Code 9044
Rules required D&D Basic Set
Character levels 1-3
Campaign setting Generic D&D
Authors Tom Moldvay and Jean Wells
First published 1981
Linked modules
B1, B2, B3, B4, B5, B6, B7, B8, B9, B1-9, B10, B11, B12, BSOLO

Palace of the Silver Princess is an adventure module for the Dungeons & Dragons Basic Set. It is notable as being the D&D module that was recalled on the same day it was released, then rewritten and re-released some months later. The original version, with an orange cover, was written in 1980 by Jean Wells. When the orange version was recalled (and most copies destroyed), the module was rewritten by Tom Moldvay and released with a green cover. Writing credit on the second version was given to both Moldvay and Wells, although there was very little of Wells' original content in Moldvay's version.

Palace of the Silver Princess contains a single D&D adventure laid out in a format suitable for a single gaming session. The module includes game maps on the unattached outside cover.

The module has been described as a low-level scenario, which involves the legends surrounding a ruined palace, a white dragon, and a giant ruby. The player characters encounter evil creatures that have taken over the palace. The plot of Palace of the Silver Princess revolves around a country frozen in time by a strange red light. The only seemingly unaffected location and the apparent source of the glow is the royal palace. The adventurers must restore the flow of time and save the country.

In 1980, Jean Wells, the only woman in TSR's design department, was assigned to write an adventure for the "B" (Basic) series that would teach new players how to play D&D using rules for the D&D Basic Set. This module would be unique as it was the first TSR adventure authored by a female designer. She consulted her editor, Ed Sollers, about every detail, and the result was B3 Palace of the Silver Princess. In keeping with the design of the first D&D module of the "B" series, B1 In Search of the Unknown by Mike Carr, Wells left several rooms and areas of the module incomplete so that players could customize those areas themselves. As she related, "I was trying to show the players that there was more to a 'dungeon' than just the building. I didn't complete the palace, trying to show them this map could be a mini base map for their game. The players could discover the part of the dungeon that had been caved in wasn't any longer and the DM could expand it. I was assuming that they were trying to learn to set up their own world and I was trying to help."


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