*** Welcome to piglix ***

Outlast

Outlast
Outlast cover.jpg
Developer(s) Red Barrels
Publisher(s) Red Barrels
Designer(s) Philippe Morin
David Chateauneuf
Artist(s) Hugo Dallaire
Writer(s) J. T. Petty
Composer(s) Samuel Laflamme
Engine Unreal Engine 3.5
Platform(s) Microsoft Windows
PlayStation 4
Xbox One
OS X
Linux
Release date(s) Microsoft Windows
  • WW: September 4, 2013
PlayStation 4
  • NA: February 4, 2014
  • WW: February 5, 2014
Xbox One
  • WW: June 19, 2014
Linux, OS X
  • WW: March 31, 2015
Genre(s) Survival Horror
Mode(s) Single-player
Aggregate scores
Aggregator Score
GameRankings (XONE) 80.00%
(PC) 79.95%
(PS4) 77.16%
Metacritic (XONE) 80/100
(PC) 80/100
(PS4) 78/100
Review scores
Publication Score
Destructoid 9/10
Eurogamer 7/10
Game Informer 7.5/10
GameSpot 7/10
IGN 7.8/10
Joystiq 4.5/5 stars
PC Gamer (US) 7.5/10
Metro (UK) 7/10

Outlast is a first-person survival horror video game developed and published by Red Barrels. The game revolves around a freelance investigative journalist, Miles Upshur, who decides to investigate a remote psychiatric hospital named Mount Massive Asylum, located deep in the mountains of Lake County, Colorado. The Whistleblower DLC centers on Waylon Park, the man who led Miles there in the first place.

Outlast was released for Microsoft Windows on September 4, 2013, PlayStation 4 on February 4, 2014 and for Xbox One on June 19, 2014. Outlast received generally positive reviews from critics, and it was praised for its horror elements and gameplay. Linux and OS X versions were later released on March 31, 2015. As of October 2016, the game has sold four million copies overall.

A sequel, titled Outlast 2, is in production and is scheduled for a Q1 2017 release.

In Outlast, the player assumes the role of investigative journalist Miles Upshur, as he navigates a dilapidated psychiatric hospital overrun by homicidal patients. The game is played from a first-person perspective and features some stealth gameplay mechanics. The player can walk, run, crouch, jump, and climb over objects. Unlike most games however, the player is unable to attack enemies, and instead must hide in lockers, sneak past enemies, hide behind crates and barrels, or hide under beds and tables. Alternatively, the player can attempt to outrun their pursuer. If the player dies, the game will reset to the most recent checkpoint.

Most of the hospital is unlit, and the only way for the player to see while in the dark is through the lens of a camcorder equipped with night vision. Using the night vision mode will slowly consume batteries, forcing the player to scavenge for additional batteries found throughout the building.Outlast makes heavy use of traditional jump scares and audio cues, which alert the player if an enemy has seen them. If the player records specific events with their camcorder, Miles will write a note about it, providing further insight into his thoughts. Documents can be collected, which offer backstory and other supplementary information about the hospital.


...
Wikipedia

...