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Ogre (Tekken)

Ogre
Tekken character
Ogre in SFXT.jpg
First game Tekken 3 (1997)
Fictional profile
Birthplace Unknown, presumably Mexico
Nationality Unknown, presumably Mexican
Fighting style Personal style sampled from many fighters
Occupation God of Fighting (Toshin), Stealer of Souls

Ogre (Japanese: オーガ Hepburn: Ōga?) known in Japan as Toshin (闘神 Toshin?, "闘" means "fight" or "war", and "神" means "God") is a fictional character from the Tekken fighting game series released by Namco Bandai Games. Ogre is introduced in Tekken 3 as the main villain and as the final boss along with his other form True Ogre, and he has returned in Tekken Tag Tournament and Tekken Tag Tournament 2, although the latter two games are non-canonical. Ogre is the Tekken series' first main villain who is not a member of the Mishima family, though his power equalized to that of Mishima, and Kazama Clan. In the storyline of Tekken, Ogre is a war weapon that creatures from outer space left on earth in ancient times. Ogre understands entire structures of all living and artificial beings, and absorbs them. He wanders the earth in search of strong souls. He is also worshipped by ancient Aztecs as the "God of Fighting".

Ogre is the Aztec God of Fighting infused with mythical powers. He is able to do some form of telekinesis, mainly in grabbing enemies, and defy gravity by levitating, though he is unable to do the latter during gameplay. The most notable power of Ogre, however, his ability to absorb souls, which would transfer all of the consumed souls' abilities and potentially increase his power.


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Wikipedia

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