NAtURAL DOCtRINE | |
---|---|
Developer(s) | Kadokawa Games |
Publisher(s) | |
Director(s) | Atsushi Ii |
Producer(s) | Kensuke Tanaka |
Designer(s) | Atsushi Ikariya |
Composer(s) | Noriyuki Asakura |
Platform(s) | PlayStation 3, PlayStation 4, PlayStation Vita |
Release | |
Genre(s) | Tactical role-playing game |
Natural Doctrine (Japanese: ナチュラル ドクトリン Hepburn: Nachuraru Dokutorin?) is a 2014 tactical role-playing game by Kadokawa Games for the PlayStation 3, PlayStation 4 and PlayStation Vita.
The game was announced at the SCEJA Press Conference in September 2013. It is the first title that is solely developed by Kadokawa. The game was originally intended to be a release title for the PlayStation 4, however was delayed twice, to April 2014.
Atsushi Ii, previously known for directing Patapon, is leading the development team as director. Atsushi Ikariya, responsible for character designs for Fate/Zero, will also be designing the characters for Natural Doctrine alongside ufotable. The game's composer will be Noriyuki Asakura, who has in the past created music for Rurouni Kenshin. The producers are Yoshimi Yasuda and Kensuke Tanaka. The game's ending theme song is "In the Court of the Crimson King" by King Crimson.
The game was localised by NIS America for the North American and European release in Q3 2014.
A major update released on July 10, 2014 added a new easy mode to the game, following initial complaints by players in Japan that the game is too difficult. In addition, a more detailed tutorial is introduced, each level has strategy hints included, and the number of save checkpoints has been increased. The player can also speed up the actions of enemies. Three additional online co-op missions were included for all platforms, plus a set of extra hard missions for PlayStation 4 players.